Develop interview with Keita Takahashi
Takahashi wants to see a decoupling of the art and business of making games; he is openly critical of the global business that drives the industry forward, and insists that his ultimate aim is simply to make people laugh and be happy.
Speaking at the fourth annual GameCity festival, Takahashi sits down with Develop to discuss his past and future game projects, the state of the Japanese industry itself and, of course, designing playgrounds.











