380°

PS3 Cell Chip: SPE's each have Atomic Cache

Games developer Dean Calver, currently working as lead programmer for Ninja Theory on Heavenly Sword for the PS3, has posted an interesting article about programming for the PS3's Cell chip.

"Atomic Cache Unit. Never heard of it right?

Well its one of my favorite things on the PS3 and gets little love cos its one of those tiny features that make life so much nicer.

Atomic ops refer to the most important principle in multi threading. It say that a single processor must read/modify/write without another thread interrupting (hence atomic). Without atomicy, multiple core system are much harder (if not near impossible)

The ACU (s) are a part of each SPU that allow atomic updates to occur very quickly. It appears fairly simple each SPU had 512 bytes of cache (yes contrary to what you might have heard SPU do have a tiny bit of cache). 512 bytes is divided into 4 128 byte lines. The MFC (DMA) unit can bring a cache line in from memory and mark it reserved… if another processor writes to the same bit of memory the reservation is lost and you know to repeat the read/modify/write cycle to guarantee atomicy.

All good, but whats really clever its how its implemented. If another SPU asks for that bit of memory its get its from another SPUs cache, if its in there. So you effectively have a fast SHARED 512 bytes. When an SPU writes, the other SPU only have to read from the writing SPU cache rather than DMAing it back to main memory and DMAing it into LS. Cuts down alot of memory traffic. I even abuse it and just use it as a conventional cache and communication channel between SPU. You can push alot of data around with a fast 128 byte path."

Read Full Story >>
blog.deanoc.com
techie6182d ago

dang you linked to his blog. Deano's coming into fame.

THE TRUTH6182d ago

For the editing, I have been away from the site for about 6 months don't worry I will get it right from now on ^.^ enjoy

THE TRUTH6182d ago

It's amzing how much info is STILL coming out regarding the Cell Chip, it's just amazing technology

sandip7876182d ago

wow truth, where have you been? i remember reading your stuff ages ago!

neogeo6182d ago

that makes him super smart, And that makes our game super sweet!

closedxxx6182d ago (Edited 6182d ago )

"Well its one of my favorite things on the PS3 and gets little love cos its one of those tiny features that make life so much nicer."

It gets no love because it makes life so much nicer???

If something makes my life nicer, I give it love.
I doubt the reason it gets no love is "because its one of those tiny features that make life so much nicer.

I believe a language barrier is to blame

techie6182d ago

It was a quick article for Deano for his private blog, wasn't meant to public publication.

nix6182d ago

i guess it means little bit more... or little more attention. q:

Show all comments (49)
350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX49d ago (Edited 49d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro48d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7248d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_48d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga48d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos48d ago (Edited 48d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2348d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200049d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin49d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole49d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix49d ago

A Resistance reboot will be awesome

Michiel198948d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor49d ago (Edited 49d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

49d ago
Michiel198948d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (51)
60°

Exploring the Artistic Vision of Famous Concept Artist David Brochard

In this interview, we will delve into the creative process of David Brochard. Behind the scenes with concept artist David Brochard, showcasing his creative process in gaming industry from Call of Duty to Dark Souls 3 and Star Citizen. Discover how his passion & skills bring immersive worlds to life.

Read Full Story >>
gamerhub.co.uk
446d ago
150°

The Best Hack and Slash Games of All Time on PS3

Grab your katana, and slice your way through this list featuring the best hack and slash games the PlayStation 3 had to offer.

Read Full Story >>
altarofgaming.com
darthv72551d ago

Dante's inferno... an excellent GoW inspired game. So sad the sequels will never be.

LoveSpuds551d ago (Edited 551d ago )

I recall enjoying it well enough at the time, but it wasn't a patch on God of War 3 which came out around the same time I think.

I own it and fired it up on my PS3 about 6 months ago and time hadn't been particularly kind to it although it still very much nailed the atmosphere and it is a cool as he'll setting and universe.

Inverno551d ago

Dante's Inferno needs the GOW treatment. No cut camera, with a real hellish depiction of the 9 circles and a story as dark and as serious would be amazing.

Yui_Suzumiya551d ago

Still pretty amazing there was a PSP version that was actually pretty good. I remember playing it 10 years ago. I had the PS3 version when it first came out and loved it.

Hellcat2020551d ago

Ahh the memories of playing Heavenly Sword
Such a amazing experience

LoveSpuds551d ago

Yup, I remember being blown away with Heavenly Sword. I remember holding out hope that they would go back and add trophy support as a incentive to go back and replay the game, but I don't think they ever did?

Yui_Suzumiya551d ago

I couldn't beat the final boss though! Spent several days trying but eventually gave up, lol. Still enjoyed it though.

refocusedman551d ago

heavenly sword was such a short, but amazing game. that game should be prime material to be made into a download only remaster.

YoungKingDoran551d ago

I really enjoyed Castlevania, but struggled to get into it again reattempting it a few years back. I still think it does another of things well; story, presentation, level varietily and art style at least. Gameplay maybe has not stood test of time unfortunately which makes it a chore to get through.