120°
4.5

TheGo: Operation Flashpoint: Dragon Rising Review

Operation Flashpoint: Dragon Rising attempts to cure the ailment of making war sims "real" but instead inflincts them with not making it fun. While some of the aspects of war are clearly made "real," it does not translate well with the video game media. Sure, the scenario mostly makes sense, and the combat is true with what one would really face on the battlefield, but rather than make fighting a tense and nerve-wrecking experience, it turns it into an annoying one thanks to botched mission objectives and horrendous AI.

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CyberCam5310d ago (Edited 5310d ago )

This game is not for everyone, which is why the average gamer will hate it and come to the conclusion that "it's not fun". Most FPS gamers expect all games to be as easily accessible as the COD series... this game has quite the learning curve, IMO it's in a class all by itself!

But there are those of us out there that LOVE the game, even with all the bugs & server problems. Friday night I personally had the most fun I even had in my 30 years as a gamer, playing co-op with 4 of my buddies! Most fun I've had in a long time!

This is the first FPS to attempt bring a total realistic combat to the consoles and I for one can appreciate it! I've been dying for a game like this for ages! It even surpasses my Rainbow 6 (original pc game) & Ghost Recon (original pc game) experiences! Great job Codemasters... it's not perfect by a long shot but with some patches & server upgrades the game can be a gem!

Statix5310d ago

Why do noobs that don't like realistic military simulators even get to review this game? The fact that he never once mentions its direct competitor ArmA II or doesn't mention Bohemia Interactive (the creators of the original Operation Flashpoint) tells me that he has never played military simulators before and thus is not qualified in any sense of the word to review this game.

This might not be the best game in the world, but noobs and arcadey-shooter fans need to know their place and STFU!

Sarcasm5310d ago

I rented the game (360) and found that the graphics is what sort of holds the game back a bit. It's so hard to see anything because of the blurry textures and aliasing. So I stopped after the first mission. However I guess I'll give it another shot before I return it.

evrfighter5310d ago

Arma 2 has lots of potential. However it needs major work with bugs and optimization. From what I've heard BIS will definately fix it. Given the only dev I trust is Valve (not even Blizzard anymore with Activision at the helm) . I won't get my hopes up.

AzaziL5310d ago

If it weren't for the A.I. failing so many times, this game might've been great. Tried playing it a second time through, but it's just too tiring having to restart a mission over and over cause your a.i. teammates suck. That and they expect too much from them given that half the missions are timebased and are nearly impossible to solo without the squad.

CyberCam5310d ago (Edited 5310d ago )

I have a 62" LCD & so I can see enemies perfectly, even when their crawling behind trees & bushes. BTW I have the PS3 version of the game.

There is a memorable momment I have to share;
In one night map our team (the 4 of us playing co-op) had to sneak through enemy lines to get to our objective... no big deal right.

We approached a certain encampment from a high hill looking down, we fanned out alongside the hill (I gave the order). We then all pulled out our binoculars & started giving enemy positions everywhere, that took about a good 2 minutes. Our sniper stayed up on the hill and the 2 guys on the flanks started sneaking down the hill from either side, I snuck down the center.

I then gave the order for the guy on the right to sneak up on this one guard and take him down with a silent knife kill (watching that happen threw my binoculars was so cool!).

Everyone marked a particular tango and then I gave to go to fire and BAM 4 more tangos down. The really cool thing was that the guy on the left was about to get flanked by a tango and our sniper took him after he shot his first round!

With precise teamwork we took out that encampment in a matter of 60 seconds... IT WAS THE COOLEST CO-OP EXPERIENCE I EVER HAD, IT WAS SUCH A RUSH!!

+ Show (3) more repliesLast reply 5310d ago
renegade5310d ago

Wow I was expecting better reviews

Glen955310d ago

I can say the game is far better than that. I'd give it at least a 7/10.

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70°

Operation Flashpoint: Dragon Rising – The FPS I’ve Needed

Twinfinite's Henry McMunn revisits Codemaster's military simulator and realises it was actually really great all along.

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DanielGearSolid3714d ago

Agree

Play Red River next... Tell us if it's worth it!

porkChop3714d ago

Dragon Rising wasn't bad, but it had a lot of questionable design choices. Red River was just horrible in every aspect, huge step down from DR.

BALLARD323714d ago

Yup, Dragon Rising had some potential, but it was way too restricted from what I remember. Red River was indeed horrible. Wish I hadn't wasted the money on that one.

djplonker3714d ago

Ugh I just remembered this game and it makes me want to me sick in a bowler hat and drown myself in it....

The only good thing about this game was borderlands was out a week later!

Elwenil3714d ago (Edited 3714d ago )

Dragon Rising was a really great idea but with Codemaster's typically shoddy execution of anything not racing related. Their poor handling of the criticism, bugs and outright lies on the packaging was eerily similar to EA's BF4 flustercluck. The game was a breath of fresh air in many ways and was really the only truly tactical, open map shooter of it's kind on consoles. Anyone who played the original Flashpoint or ARMA games would feel pretty comfortable with Dragon Rising. It's just a pity Codemasters dropped the ball completely on the online portion, allowed several annoying bugs to remain to this day and lied about features in the game and later charged for these promised features as DLC. With the way they handled the whole situation, Codemasters earned the first spot on my ever expanding list of developers that I refuse to buy anything from them. Again, much like BF4, you can easily see the awesome game it could have been and yet it's still totally out of reach.

50°

Hidden gems of the generation (Part I: First Person Shooters)

There are games wich shine with light. However, not all games have the same opportunity to receive support from their editors.

This results in remarkable games, even outstanding, which have been forgotten or, unfortunately, were never known by the mass audience. Even their reviews, do not capture the true quality of the title, since most anticipated games, are unfortunately better received in the newsroom.

Part I: Hidden gems in First Person Shooters

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100°

Screw "realism" in video games

"I’m tired of the need for more 'realism' in games. I don’t want to hear about how realistic Call of Duty is while you’re cowering behind cover watching the red Kool-Aid disappear from your screen. I don’t care if Battlefield 3’s bullet drop somehow makes it a better shooter. Does it really matter if you play Forza Motorsport, Gran Turismo, or Need for Speed? They all look and feel fantastic; why does it matter if one is more realistic?

"You want to see a realistic game? Go play Operation Flashpoint on the hardest difficulty. After you’ve gotten out of the fetal position, tell me how enjoyable it was. Unless you happen to be a masochist, I’m going to bet you didn’t have a very good time. That’s realistic.

"We use video games as an escape, just like movies, literature, and music. They tell us stories, let us make our own, or let us live out an experience. I can’t drive a race car (heck, I don’t even have a license), but that doesn’t stop me from playing Need for Speed. The cor...

Batzi4316d ago

Exactly. I love the fact that you can jump and shoot with a .50 cal sniper rifle in COD. That adds to the fun whereas realism reduces the fun and makes the gameplay boring. Games aren't suppose to be realistic, we as human beings are very limited when it comes to abilities and powers and such and having game designers implementing what we fantasize the most in terms of technology and surreal action in video games make us people happy cause we get to experience our own "world", the world of fantasies and joy in those games which brightens our imagination and give us something to think about. If I wanted realism, I would rather stick to the life outside of home and drive a real car instead of playing GT5/Forza for instance. Realism ruins the fun, fun is surreal or simply like our folks at Epic Games call it, Unreal.

SeekDev4316d ago

Some people would like the opportunity to "be" a soldier, so to speak, but without having to risk their life to do it. In that sense, realism in games is wanted. Some people would like to hop around in a land full of giant mushrooms and clouds you can stand on, and that's where "unreal" games come in. There's a place for all types of gamers in this world.

WeTheBelievers4316d ago

Doesn't an escape from one reality into another make all the more magic though?

StreetsofRage4316d ago

Operation Flashpoint on hard is BOMB! I loved it! Intense! One of the few games that was genuinely hard and not just cheap like playing COD on veteran.

TheColbertinator4316d ago

Most of my favorite games this gen are unrealistic

Valkyria Chronicles

Tales of Graces F

Disgaea 4

Atelier Meruru

Mass Effect 1

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