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90°

Ireland trying to court Realtime Worlds, other Scottish devs with tax holiday

In an attempt to kick-start its own video game industry, Ireland has begun to target a number of high-profile Scottish game development studios, attempting to woo them over to the Emerald Isle by offering a five-year tax holiday. Colin Macdonald, manager of Dundee-based APB developer Realtime Worlds, responded by saying "if the package on offer in Ireland was attractive we'd have to give it serious consideration." Other Scottish developers who could be influenced by the tax holiday include Rockstar North, Denki, Ruffian Games and Dynamo Games.

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Lucreto5323d ago

It would be interesting if this happens. 12.5% corporation tax is annoying the Germans imagine what a five year tax break will do. It would annoy them even more if they bring in the anti violent game law and Crytek move to Ireland.

irish-leprecaun5323d ago

are welcome to the emerald isle anytime!
unlike in the past there are plenty of spuds to go round!!

heroicjanitor5323d ago

Our bacon is 10 times nicer than Canada's and Scotlands! We have plenty of pork for all and also we have a few programmers too if you're interested

IrishRepublicanArmy5323d ago

not sure id want to work with one but i know plenty of friends studying computers especially in dcu.

frjoethesecond5323d ago

Yo IRA, u can bomb the studios if they end up in the north right?

I'm aware this was in bad taste. Remember when aids was finally funny. Similar principal here.

christian hour5323d ago

Sweet deal if it goes through, works out good for some freinds I know doing game deign courses.

Oh and, NO TO FREAKIN LISBON!

I voted no on that b*tch last time, bullship that they think they can just ask for a re-vote. Democracy don't work like that. So the way I see it, regardless of arguments on both sides, a yes to lisbon is a no to the workings and foundations of democracy.

Sorry for bringing politics in here but I figured since its only Irish people posting in here really that it would be okay :P

Lucreto5323d ago

Libertas are liard and should not be trusted. Sinn Fein are the same. They laied last time but we know they are now and I will vote Yes like I did last time.

Save Ireland Vote Yes.

christian hour5323d ago

Guess there's only one way to settle this Lucreto. Fight to the death in our underwear suspended above the liffey, the part near heuston station, the bit that looks all manky and muddy when the tide is out. Loser gets thrown into that gunk!

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LightofDarkness5323d ago

Sweet, I might get a career out of this.

Well, good old Sean Lemass and TK Whitaker brought this in before to entice foreign companies to move their development here. And by god did it work. Let's hope the same applies here, I'd love to see Ireland put on the map for game development, it could also be a real boon to the economy. Games are BIG business these days, and I'm glad to see our government realizes this.

fossilfern5323d ago (Edited 5323d ago )

now all that has to be done is for stormont or even the central goverment, westminster, to invest to get gaming companies to Northern Ireland :D !! which means if i get a carrer in gaming i dont have to go to other parts of the parts of the UK e.g. Scotland

Myth-Psn5323d ago

you couldn't just go south?It's still ireland after all...

Myth-Psn5323d ago

Ireland could really use some of these high profile devs, Oh and to the abov, the north isn;t following this policy,Ireland has the lowest corporation tax in Europe anyway, I'm not surprised by this because the study of computer programming type of courses is gaining popularity in Irish colleges/universities.

20°

Undersubscribed – How long before all MMO’s go free to play? (Graph)

Just how long do MMO’s last before going free to play? GameKeysNow takes a look

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350°

The Five Most Disappointing Video Games Of All Time

For every game that truly lives up to its potential, there are a couple that absolutely miss their mark. Be it a simple case of over hyping an unfinished product, to game systems that downright are broken, or even just a game being inexcusably horrible, some games just leave a terrible taste in people’s mouths.

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UnHoly_One3840d ago

I still loved Too Human for all of it's flaws.

If only Denis Dyack knew how to keep his mouth shut, the game's reception might have been very different.

Gamer6663840d ago

Agreed, Too Human was flawed, but the story was strong and the RPG elements were strong.

The control scheme was the only real lackluster part of the game... Unfortunately, you are reminded at how flawed the control scheme was in every single level and every single battle in the game...

UnHoly_One3840d ago

I have to disagree about the controls. They were different, but it worked, and made for a unique experience.

I never had a problem with the controls at all.

pixelsword3839d ago (Edited 3839d ago )

Why is it that people always want to put Lair down in a list like that, but when you see comments about it, most people who played the game enjoyed the game? The game wasn't broken, the game wasn't incomplete, the controls just had a steep learning curve, and most of that was basically keeping your controller straight after turning, and 180 turns, both were fixed after the patch.

People hated on this game merely because it was 1080p and (mostly) 60fps, and it came out early in the PS3's life-cycle; certain fanboys masquerading as journalists knew if this game bombed, people wouldn't invest in other games that were that ambitious and that's exactly what happened because after that games were cancelled (8-days) or delayed to the PS4 (last guardian).

Kleptic3839d ago (Edited 3839d ago )

^seriously dude?

I was as excited for Lair as anyone...and omg did it suck...

a story that...i'm not even going into it...the dialogue? ('why don't you try spitting some fireballs at them??' over and over and over)...

sorry man...that game was complete trash...there were plenty of early PS3 games that i feel got very unfair treatment within the media...but a conspiracy against Lair is something i could never agree with...it was just a shitty game...plain and simple...to each their own, though...

hell, i thought Haze was better than Lair...and haze was damn near unplayable...

JasonKCK3838d ago

Too Human is pretty good for an unfinished game. It also has one hell of a dedicated fanbase.

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GuyThatPlaysGames3840d ago

Definitely Too Human. Also, I would add Haze and Duke Nukem.

joe903840d ago (Edited 3840d ago )

Too Human was OK i don't get everyones hate of it. I enjoyed the leveling of the armour and weapons.

APB is still played by the thousands and makes a very steady income from it.

Why no Damnation,Haze,Duke Nukem Forever or Rogue Warrior? They're the worst/over-hyped games i have ever played.

I know this is an opinion piece so it is what it is.

TheEnigma3133840d ago

I think rogue warrior needs to be on here. And why Isn't E.T. on here since we're talking about all time terrible games. That game single handily crashed the video game world.

isarai3840d ago

maybe because it's not "all time terrible games" it's "Most Disappointing Video Games Of All Time" even in commercials and the promise of ET was trash, no one was expecting greatness from that game. but yes Rogue Warrior was horrid compared to what it was meant to be, wasn't even close to it's target

Ghostdogg3838d ago

Rouge warrior was pure garbage and lol@ E.T.

iamnsuperman3840d ago (Edited 3840d ago )

For me Haze. I was interested to play it. That was until I played the demo. Picked it up in a bargain bin later on after its launch and I am glad I did........pick it out of a bargain bin and not pay full price

SuperBlur3840d ago

APB , that game went from having a 100mill dollar budget to bankruptcy so fast , it should be a record on its own

raistra3840d ago

Such a great studio lost to that game :(

KonsoruMasuta3840d ago

No Dude Nukem: Forever? That games had so much hype surrounding it and it turned out to be a steaming pile.

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20°

What APB got right, and why it initially failed

PC Gamer - The action-MMO first known as APB lives on as APB Reloaded. But if your memory serves, you’ll recall that the urban, massively-multiplayer shooter had a quick death: APB shut down just months after launching at the end of June 2010, coinciding with the dissolution of developer Realtime Worlds.

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