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20°
7.5

IGN: Treasure World Review

IGN writes: "The core concept behind Treasure World is incredibly innovative. The idea of using Wi-Fi signals to build up a collection is just as good an encouragement to get out and walk as Nintendo's Personal Trainer Walking, but instead of building up steps in a pedometer, you're scooping up invisible signals floating around in the air. I had a whole lot of fun wandering my neighborhood seeing what cool stuff I could collect, but I honestly wish there was more to the DS experience than just setting it to "scope" and picking up Wi-Fi signals. The music creation tool is pretty decent and the online community is surprisingly rich. But this game just begs for more in-game activities".

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10°

Go Fanboy's Top 10 Casual Games of 2009

GF writes: "A lot of the time fanboys may give casual gamers a hard time. Well in today's gaming market, casual games are nothing to laugh at. Just ask any publisher and they'll tell you that casual gamers are the ones controlling the market. So out of respect for the casual gamers who line the pockets of publishers, we present this year's Top 10 Casual Games List. ..."

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DonCorneo5252d ago

bots, do you have enough tissue there with you? NDP report comes out tomorrow.

vgchica5252d ago

What on earth do you mean?

vgchica5252d ago

Should be called the DS and Wii games of the year list since they're the casual gamers.

10°
6.0

Blogcritics: Treasure World Review

Treasure World focuses on creating music, which is great and an excellent starting point for more such games with a larger variety of treasure hunting possibilities. Blogcritics did enjoy Treasure World and think that it caters to a wide range of audiences and gaming fans. Children and adults alike will have fun collecting stars, treasures, and using their imagination and creativity. Overall it's a fun game that is sure to draw many fans and be met with rave reviews.

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7.0

Gamer Limit Review: Treasure World

Gamer Limit writes: "It seems like with every generation, we're introduced to a new, mind-blowing aspect of functionality in the gaming medium. For the Nintendo Entertainment System, it was the Power Glove, and R.O.B. The SNES introduced the Super Gameboy, and thus, inter-console connectivity. The Sony Playstation, along with the Sega CD, ushered in compact disc playback, and the Playstation 2, Xbox, and Dreamcast introduced us to the world of online console gaming. The lovable portable touch screen device, Nintendo DS, has ushered in a new era of portable wi-fi compatibility, and so far, it's done an excellent job."

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