GamersTemple writes: "After a couple slow periods and increasingly angry gamers grumbling over high system sales and a major lack of quality releases, Nintendo has stepped it up in 2009. Madworld started the year off strong with a good blend of brutally fun gameplay and enough gore to keep the 15-19-year-old crowd interested in the system. Punch-Out!!! followed and demanded the attention of old and new gamers alike, and now, one of the Wii's most highly-anticipated third party titles ever, The Conduit, is out, and it has everyone talking. Is this ambitious first-person shooter, on a system BUILT for first-person shooters, another must-own title? Or is it a typical, third-party-on-a-Nintendo-system disaster? As much as I wanted it to be the former, the truth lies somewhere in between the two."
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.