Ho Wong: "All in all, I had trouble enduring a few levels in a row, due to how slow it was to get your worshipers to do anything. Interest is difficult to sustain as you progress, you realise the graphics and maps are very similar and there isn't much of a overarching story. Perhaps it was the original game that Populous DS was based on, but it is very difficult to recommend this when there are many more fun, innovative games on this platform to spend your valuable time and money. Populous fans may want to find another platform to relive their memories."
"We chatted to ex-Bullfrog staff about the often-overlooked title." - Time Extension
This is a nice collection of classic. EA has opened its vaults and released a series of classic PC games to Steam for the first time ever.
C&C Red Alert 3 and The Saboteur were two different yet completely unforgettable games to me from a better era of EA.
In his first major interview in over a year, Molyneux opens up about his legacy, his empathy for the 'No Man's Sky' team, and redefining himself.
I miss this crazy fool. Microsoft could use a game developer like Molyneux again.
He sure talked big about his games. As for them hitting the mark, at least he has an ambitious imagination. He walked the line of what is barely acceptable to promise to gamers without getting huge backlash. Unlike a certain game publisher with their procedurally generated universe.