Select/Start Games Review: inFAMOUS

Select/Start Games writes: "inFAMOUS is a lot of things, but before I get into that, I'd like to tell you what inFAMOUS is not. InFAMOUS is not Prototype, Crackdown, Grand Theft Auto, Incredible Hulk: Ultimate Destruction, or Spider-Man: Web of Shadows. The only thing this game has in common with those is that they are all set in "open world, sandbox" environments. At the end of my 30+ hour gaming session, I've come to the conclusion that inFAMOUS is unlike any open world sandbox superhero game I've ever played, and as of this writing, it is the best open world sandbox superhero game I've ever played."

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XxSolid SnakexX3435d ago

This is one hell of a review good job day one for me

Figboy3435d ago

it's a fantastic game, and i'm eager to dive back in and play as the evil side and more than likely give my updated impressions on what it's like to be on the other side of the fence.

raztad3435d ago


Now we are talking baby.

I have replayed the demo three times and is funner each time you play it :D

Cant waith for inFAMOUs with my UC2 voucher :D

BTW, nzgamer scored iF 9.5/10.

Figboy3435d ago

until the game score called me last Wednesday and told me my copy had come in. THEN i was playing the game everyday until i beat it last night. i'll start my evil play through later tonight or tomorrow. i may need to take a break for a bit before my wife kills me. i've been playing inFAMOUS all week, and i think she may murder me if i play it one more time. lol.

anyway, the game gets better each time you play it, because you are constantly getting more familiar with the controls and how Cole moves. if there is one thing i can say about all of the PS3 exclusives i've played this generation, it's that each one feels very different from one another, and not just a copy paste job of gameplay. from Resistance to Warhawk, to Motorstorm, to Heavenly Sword, to Uncharted, to Killzone 2, to inFAMOUS, and more, each game has it's own unique feel and identity that sets them apart.

now that i've sunk about 35+ hours into the game (i'm still collecting all of the blast shards, finishing up the stunts, and clearing all the districts), i'm pretty damn good at making Cole do what i intend for him to do.

great game. i really hope this does for Sucker Punch what Uncharted, Resistance, and God of War did for Naughty Dog, Insomniac, and Santa Monica Studios, respectively.