Excerpt: The fact of the matter is that achievements are superficial. They mean nothing. There is no prize for having more achievement points than the next gamer (with the exception of that silly little contest that Microsoft held ONCE).
Beyond Good & Evil 20th Anniversary Edition first details and screenshots revealed following the original leak.
Awesome. I love this game
Now people can give it a try if they haven't, hopefully finish it and see how much Ubisoft is butchering the sequel with whatever "thing" they've produced that clearly isn't a true sequel.
Personally I'm excited for the 40th Anniversary Edition which will have an Extras Menu with an "all new" trailer for BGE2 coming soon!
The unannounced title has been classified for PC and consoles…
Will it be a straight up port or some actual improvements will be made for 20th anniversary
Beyond Good and Evil 2, the long-awaited platformer sequel from Ubisoft, is still in development, as Skull and Bones gets delayed and three games are cancelled
All I am waiting for from Ubi is the Splinter Cell Remake.
... and will be cautiously keeping an eye out for AC Mirage (since it wont be an RPG) & whatever Ubisoft Massive is cooking (Star Wars and Avatar).
That's it.
I invested a few hundred into Ubisoft just because they are so cheap at this point.
Waiting to see if they look to be bought out or, if nothing else, interest will rise once the next Assassin's Creed is close to release.
Win win.
I'm assuming they're going to sell the Farcry IP off and just double down on AC and Tom Clancy titles.
Forgot about this and Skull and Bones . They are vapor-ware to me until they aren’t just like Everwild , Perfect Dark and Fable .
theres nothing annoying about it, nothing really to hate about it, its just there if you like it. I'd be surprised if anyone cared enough to complain about it. I mean who cares if some dork brags to you about their achievements or trophies, compensating for their lack of real life achievements maybe...
They're just something with a disproportionate amount of importance tied to them by players. As actual annoying developer fads go, regenerative health, single-player campaigns being designed around co-op, limited weapon selection and QTEs are much worse for the industry.