Guardian: Operation Flashpoint 2 Interview

It's been a few years since the original Operation Flashpoint, a scrupulously realistic shooter, emphasising tactics and squad command over idiotic blasting. This summer its back in the form of sequel, Dragon Rising, with a 135 square-mile battlefield and a great chunk of the Chinese PLA to fight against. There are no scripted missions; instead, you're drafted in on the fly, to patrol, to provide cover, to operate as part of a major force.

But now that Call of Duty: Modern Warfare has changed the landscape of simulated war, what can Codemasters' sequel do to complete? And how close can a game ever really get to replicating battle? Guardian put these and many other questions to lead AI designer, Clive Lindop...

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