80°
6.5

IncGamers: Populous DS Review

Bullfrog's classic strategy title finally arrives on the DS. IncGamers' Paul Govan looks at the difference between a "reimagination" and a "reissue".

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Maticus5542d ago

Gotta love Bullfrog. Theme Hospital ftw.

Fyzzu5542d ago

Sounds rather good. Shame about the compromises, but I think I'd enjoy it, at least.

Dorjan5542d ago

This is a real shame, can no-one make an RTS on the DS? Is the DS to weak?

Dorjan5542d ago

I was just thinking, what I wouldn't pay for their old classic Syndicate for the ds!

Raf1k15542d ago

Syndicate Wars on DS would be awsome :D

AndyA5542d ago

Man, I loved Syndicate. I'd love to see it on the DS - it would give me a chance to dust off the old Persuadatron.

180°

EA Sends Classic Titles To Steam

This is a nice collection of classic. EA has opened its vaults and released a series of classic PC games to Steam for the first time ever.

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Community60d ago
Garethvk60d ago

I wish we had a new Command and Conquer.

Vits60d ago

f you haven't already, consider getting 8-Bit Armies or the new 9-Bit Armies. They're made by some of the same folks from the older C&C, with very similar mechanics; it's just the aesthetics that are completely different.

TheColbertinator60d ago

C&C Red Alert 3 and The Saboteur were two different yet completely unforgettable games to me from a better era of EA.

UltimateOwnage60d ago

Super stoked, excellent pricing too. SteamDeck library+++

Phoenix7660d ago

I loved the Populas games back in the Amiga days. Will have to download these

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370°

Legendary Game Maker Peter Molyneux Talks Regrets and What's Next

In his first major interview in over a year, Molyneux opens up about his legacy, his empathy for the 'No Man's Sky' team, and redefining himself.

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solideagle2591d ago

great interview...i hope he comes back to console industry

Mystogan2591d ago

Bring him back for Fable 4

Kaneki-Ken2591d ago

Bring him to PlayStation and do a spiritual Successor to Fable. PlayStation will fund the game and give full creative control over the game.

XXanderXX2591d ago

only with the exception where he doesn't over sale and not deliver like he did with Fable 1-3

zuul90182591d ago

Yea he had part in some neat games, (fable, black and white) but i think all im gonna remember him for was his pre-fable 2 interview.

"You dont control the dog, the dog acts on its own." Feel like that was the most proud hes ever been about a feature in his game. "You dont control the dog" kinda funny

UltraNova2591d ago (Edited 2591d ago )

Yeah the time where people got excited about Peter's promises is long long gone. He has to deliver...

badz1492591d ago

Knowing Molyneux, this talk about regrets might be another one of his promises he's not gonna fulfill.

XanderZane2591d ago (Edited 2591d ago )

I want a new Populus game for the new generation. Played that game to death on the Genesis. It's too bad that Peter's ambitions always seemed to exceed his final product. He always had big dreams though.

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TheColbertinator2591d ago

I miss this crazy fool. Microsoft could use a game developer like Molyneux again.

omegaheat2591d ago

Dude, you really should get a life. No matter what developer comes on board, you'll find some way to make it out as a bad thing. Save some of that surplus of criticism for things that really matter, you know things like Donald Trump.

S2Killinit2591d ago (Edited 2591d ago )

Whaaa. Im just saying they dont show a lot of movement in terms of first party. If we all sit back and dont say nothing, it will continue to be that way.

Trekster_Gamer2591d ago

Yes like Sony could use free backwards compatibility the cheap bastards

ThePresentIsAgift2591d ago

That was hilarious BTW and I owned all Xbox Consoles/

Godmars2902591d ago

No, just need to loosen the reigns - a lot. Realize that not everything needs to be online so as to need a paying sub just to access.

rainslacker2591d ago

@omega

Actually, thinking on it, maybe you could name one high profile game designer that works for Microsoft?

Without a google search.

There's a reason that high profile game designers become high profile....it's usually because they make some rather iconic, impressive, or innovative games.

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Godmars2902591d ago

MS is literally in the shape they're in because of this guy. Especially regarding Kinect.

psuedo2591d ago

Dod that hurt pulling that out of your know where?

Godmars2902591d ago

So he wasn't in charge of Kinect game development at one point? Never delivered with Milo?

InTheLab2591d ago

That was Kudo and Don Mattrik. They pushed the motion gimmicks and Molyneux simply believed in the project enough to stage a phony demo as proof of concept.

The only other notable instance of him ruining Xbox was that completely on the rails Fable that he argued and had 50 idiots from gaming media to sign their names stating the game wasn't on the rails.

While I do believe Kate and Milo sold a dream to millions (many of whom still argue the potential for Kinect), at that point in Xbox history the Kinect was entirely optional.

He has zero to do with Forced Kinect, DRM, no used games, and all of that deal from the Xbox launch and he certainly doesn't have anything to do with Phil's mission to gut the Xbox one of all exclusives

Godmars2902591d ago

@InTheLab:

How as the face of Kinect is the man as if not more culpable? By all counts he had skill and resources in excess to deliver Milo, but instead held up an empty example expecting 3rd parties to do as well if not better? And since, apparent grand tradition of overselling and at some point walking back, shareholders bought something yet to be proven never to actually work as Mattrick only saw the money to be made through watching XB1 owners, how was Molyneux and Milo not responsible for Kinect being mandatory on the next system?

The XB1 was built around Kinect, Kinect never worked as advertised, effectively crippled the XB1, and that's on Molyneux and a proof of concept.

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phoenixwing2591d ago

He sure talked big about his games. As for them hitting the mark, at least he has an ambitious imagination. He walked the line of what is barely acceptable to promise to gamers without getting huge backlash. Unlike a certain game publisher with their procedurally generated universe.

cfc832591d ago

Very good interview. Good luck to him.

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80°

Populous- Play God, Raise Volcanoes and Destroy Evil

Carl Williams writes, "Sure, today playing god in a game is nothing new. We have plenty of options if this is your one and only goal in your electronic entertainment. Back in the late 80’s and early 90’s though, options were much more limited. Populous took the idea of a sandbox game, mixed in plenty of “god like” elements and let loose on computers. Fans ate it up. Bullfrog and Electronic Arts, when they were not totally evil, did their best to port Populous to as many platforms as possible."

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Community2893d ago
SaveFerris2893d ago

Populous and Powermonger were awesome games.

triverse2893d ago

I never played Powermonger, though I wanted to. How was it compared to Populous?