SlicedGaming:
"Earlier, I said that the platforming is mostly intact. The bit that has changed from the last trilogy is the addition of co-op gameplay. Elika will give you a double jump in midair when you hit the triangle button, and is another weapon at your disposal in the combat. She also – and this is the controversial bit – saves you from dying with her magic. Every time you miss a jump, she grabs you and teleports you back to level ground. You have no health bar, just an increasingly red screen as you near the threshold of hits you can take, beyond which Elika saves you. You can't die."
The mind behind Prince of Persia shares his family’s life story as well as his own as a videogame developer in an emotional and very personal book.
With the release of The Lost Crown this week, let's take a look at every Prince of Persia game released since the series debuted.
If you’re a gamer “of a certain age”, you may vaguely remember the moment when games went from a grueling gauntlet requiring all your skill and concentration to tackle to a casual, checkpoint-containing, cruise control-encouraging walk in the park.
I beat Jurassic Park multiple times!
Jurassic Park had no save system, so I would leave the console running while I went to school, took breaks. It's not that it's hard, it's just tedious. But I was a Jurassic Park obsessed kid (around 13 when this hit), so I would obsessively scower ever inch of the maps (both 2D and 3D) until I had them memorized.
The Star Wars trilogy, I only beat w the cheat codes.
with the exception of Jurassic Park and Prince of Persia, I've beaten every other one of those. It just takes practice and time. Something I had way more of when I was younger.