As a hardcore fan, I want more Prince of Persia, but there's one key component that I need to see: The series needs to go back to its roots. The setting for Prince of Persia was based on the classic 1,001 Arabian Nights tales.
2008, the one on one battles were not the best direction along with the orb collection imo. The art style was nice, I liked how after defeating your enemy the landscape changed from desolate to vibrant colors. I wish they would just do a proper remake of the first three games, by which I mean the sands trilogy and not the very first 2D Prince game.
They just kept simplifying it more and more to the point where it was insultingly hand holdy and just no fun/challenge to play, so no one played/bought it, so it died.
It was consumed by the Assassin's Creed franchise. It didn't do anything wrong. Ubisoft also moved away from short linear titles.
This one. The abandonment of old franchises in favor of milking their new, open world ones like Assassin's Creed. Companies do do that by trying something new. But these new ones have been beaten to death.
Plus the fact that a game PoP is hard to monetize so that's why Ubi is sitting on this IP for so long -they are trying to figure out how they can add some kind of online element to it so they can introduce microtransactions/DLC.
And this is why as much as I would love to see another Splinter Cell game, I do t want it to come out at the same time because Ubisoft only know how to make one game now with a different setting, era and characters in a open world full of side missions.
Forgotten Sands It was a horrible, forced in, cash in to go with the movie I thought the 2008 reboot was flawed but I enjoyed the story and I at least wanted to see the cliff hanger concluded.
I liked forgotten sands I felt it filled the gap between ww and tsot
Nah Just didn’t have any soul imo Plus the prince looked so off design wise
Yea, story-wise, it served that purpose. But gameplay wise it was kinda weak. Not as challenging as the Trilogy.
The forgotten sands was a perfect video game. Not too long, not too short. Time freezing those waterfalls to wall jump up them mario style was so fun! Then letting go of time freeze to penetrate the water omg. I'll never forget that feeling. And that special mode at the end of the game where one can use all their special powers to whup up on baddies hahaha the best! The brand new online feature didn't work from what I remember though so I'll never know what that was all about but I don't care I loved that game so much. I think that game was the debut of Uplay and it didn't even work lol but w/e. The puzzles weren't too hard or too easy. Juts right :)
2D Metroidvania with lavish production values could be a good way to bring it back. Make it tough like the original game.
Jesus Christ, no. We need a 3D Prince Of Persia with 3D wall running, puzzles and platforming.
A metroidvania PoP with proper production values? Not bad for a resurrection of the franchise. Maybe follow that with a gorgeous next-gen Remake of Sands of Time? ... And after that a Souls-esque PoP Reboot? ... eh, maybe I am thinking too much.
It seems to be a popular genre but there aren't many big budget ones out there it tends to be indies. Makes sense to me, it was one of the original 2D combat platformers after all.
A chief executive was a major narrow minded a-hole. https://www.youtube.com/wat...
Only place it went wrong is not having another sequel
Where ever assassins creed went right probably.
Ubi, Stop spamming us with these RPG-ridden AC titles. Following next-gen, give us a proper Prince of Persia Reboot and Assassin's Creed Reboot (original non-RPG style). And nobody wants these every year. These are not sports titles and has no online component. Take time and polish. Release them with 3-4 years development cycle.
At this point id br happy with a sands if time remake, that gane was amazing at the time, i didnt warrior within also.
Ubisoft execs don't know how to revive a great franchise but certainly know how to kill them.
My opinion would be that what the 3d Prince of Persia games did well was pretty unique , the atmosphere, fluid gameplay and time mechanics, but Assassins creed kinda rose above it at that time and the series needed a rethink, which kinda happened with the leaked gameplay videos, but what else could they do. That said an overhaul with darksouls like combat with mild rpg or metroidvania type gameplay would let me think about it again. They just have to give it more personality.
Not being able to die in PoP 2008 and the weird plot behind that malevolent soul who possessed the chains in the two thrones. It didn't feel like the prince's dark half, it felt like somebody else entirely. Like a possession which made me the player feel confused and conflicted as I watched the prince struggle internally.
2008 one was a unique game imo, but developers laziness held it back. Not having enemy variety, and fighting each one over and over again, wasnt the brightest idea. Not having a proper upgrade mechanic didnt help it either.
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