In gaming, one of the most sad things that can happen is for a great game not to sell well, or to sell decently, but fall short of what it deserves. An interesting phenomena has made itself more apparent during this current generation of consoles than it's been in the past however, which we can use to combat this. The power of majority unification.
The motion-controlled maverick of a console that had everyone from age 9 to 99 swing a TV remote to bowl and painstakingly recreating themselves as Miis, had its share of hits, but even so, some titles didn’t quite get their due.
17 years later, it still stands out.
The game was indeed amazing. Great characters, gameplay and story!
But the dream sequences penned by Shigematsu were sublime.
I still remember many of these stories and I have integrated in the past in my D&D campaign many years ago.
Microsoft should have just kept pumping money into these guys. Same with a lot of the other studios... the blundered hard.
Lost Odysee deserved a franchise even though development wasn't smooth
It's not like it has had any competition since 2007. Would really like to own the short stories from it in book form.
The problem with most MS games on 360 was they didn’t make the games they paid for them and that makes you less money in the long run and isn’t something you can continue to do especially with declining sales of consoles. MS should have been starting and growing studios from the beginning but they went for paid games and it leaves them without the knowledge and culture of making games.
SEGA / Atlus Holiday 2023 Switch eShop sale live featuring lowest prices ever for Valkyria Chronicles, Persona 4 Arena Ultimax, and more.