260°
9.0

Videogamer: Street Fighter 4 Review

Videogamer writes: "It's been just under 12 years since the last proper Street Fighter sequel. That game was 1997's Street Fighter III: New Generation. Now, that long wait is over. Now, Street Fighter IV is upon us.

To look back at Street Fighter III and ask what's new seem pointless, not only because it came out so long ago, but because there have been so many iterations of the series since: 2nd Impact: Giant Attack, 3rd Strike: Fight for the Future, Marvel vs. Capcom, Marvel vs. Capcom 2, Capcom vs. SNK, Capcom vs. SNK 2... For those oblivious to the passionate tournament scene it's all a bit... confusing. Indeed, comparisons with a single Street Fighter game are equally pointless. Instead, Street Fighter IV is best compared with all of them."

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DelbertGrady5548d ago (Edited 5548d ago )

What's new except for the celshaded graphics? I sense that most reviewers feel obligated to give Street Fighter games a high score no matter what. They have to in order not to upset the huge SF fanbase. You see them criticising games like Killzone 2 and Gears of War 2 for not being original and whatnot, then in turn they praise Street Fighter IV for it's 10 year old gameplay mechanics. I'm sure SF IV is great if you're a fan of SF, but the reviewers continually lack consistency and integrity in their reviews.

Note that this is not aimed at videogamer in particualar, but reviewers in general.

syphenlimit5548d ago

I disagree with the point you made, because Capcom, with Street Fighter IV, (it was clear from the announcement onwards and when frst media was available), did not set out to make a new game. They had already tried that with SFIII, and they lost some of the original SFII players in the process, who found that too technical and complicated - that's a bit of what originality got them. But, they knew that SFII worked.

So, while Capcom has brought in a lot of elements from the whole series, they've also successfully (judging by commercial response, at least) gotten back to that bedrock of play that everyone can get into and enjoy, still they've retained a level of depth for those that want it to be on that level.

That's an incredible balancing act to pull off. Especially where the core formula for success of gameplay flow is measured by some, to individual frames and precise hitboxes. It supports and resonates well with players of then and now. The mis-steps mentioned by videogamer, aren't really technical shortcomings, but more personal preference - so not everyone will encounter those.
So, from all I have read, the level of praise that is being received is warranted, (I mean, even to get the online game right deserves credit for them), I think the vg review is sound and conveys the opinion with an appropriate score.
I'm really looking forward to this thing when it's out.

Sitdown5548d ago

that reviewers understand that there is only so much you can do with a fighting game....versus a fps. I mean seriously...do you knock Fight Night for not being original? Madden? Fifa? NBA? MLB? But before all that...I think I would need to play SF IV before trying to say a reviewer is off.

PureGamer5548d ago

Reviews have been in the drain for years now mate.

Still ill be picking this up big SF fan.

AndyA5548d ago

Try this review: http://www.incgamers.com/Ga...

This guy knows his Street Fighter.

exnor5547d ago

This reviewer knows his Street Fighter better than you know your own nose mate.

80°

The 7 Best Street Fighter Games: Exploring the Franchise

The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?

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130°

How Street Fighter IV Saved 2D Fighting Games (Ft. Maximilian Dood)

After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.

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Snookies12312d ago

I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.

DarXyde312d ago

BlazBlue was phenomenal. Platinum'd Calamity Trigger because I loved it so much. I remember buying Continuum Shift back in the day at launch for like $40. They did have DLC characters (Valkenhayne, Makoto, and Platinum at the time) and it came out to just a tad more than it would at full price. Didn't mind at all.

Great fighting game.

Snookies12312d ago

Continuum Shift was definitely my favorite. Spent way too many hours on that game, haha... Had the counters for days with Hakumen.

DarXyde312d ago

I really like Makoto, Valkenhayne, and Hazama. Super fun characters

Terry_B311d ago

Valkenhayn ..just sayin'

Terry_B312d ago

BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.

Ryuha1234h312d ago

You’re sound dumb. Blazblue was not better than sf4. You’re just saying that because you’re a street fighter hater.

Redgrave312d ago

>calls someone dumb
>does it by saying "you're sound dumb"

Task failed successfully

Terry_B311d ago

A SF Hater eh? Fight me in SF 2,3 4 or 5 and you will regret that stupid comment ;)

gold_drake312d ago (Edited 312d ago )

eyyy max xD

one of the very few streamers i can actually watch without it being cringe and awful ha.

GhostScholar311d ago

The content of IV was severely lacking when it launched. It got better over time.

170°

Street Fighter Producer Says Fans Need To "Convince" Nintendo, If They Want More Entries On Switch

In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.

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gamer78041643d ago

they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.

King91643d ago (Edited 1643d ago )

Gamer7804@ they already did kinda it call sf5ae it help sf5 sell like another 2 million copies.

Teflon021643d ago

SFV is actually great now. Bunch of modes, bunch of characters, alot of stages, not sure what else there is to even complain about. Costume MTX? Not a issue imo, I don't get what I don't want anyways

gamer78041643d ago

botched launch, and they launched only on one console and currently after a long time still on one console.

Enigma_20991643d ago

Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.

King91643d ago

Enigma_2099@ they probably have to make a new sf game just for the switch they probably will need Nintendo to help fund it just like sony help fund sf5.

PhoenixUp1643d ago

You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC

NapalmSanctuary1643d ago (Edited 1643d ago )

Don't know why anybody would want SF5 on Switch. Especially if they owned a Switch.

rainslacker1643d ago

That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?

Nintendo isn't saying such things of course.

Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.

If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.

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