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830°

'BioShock,' 'Fallout 3' Creators Discuss 'Killzone 2' Review Reaction

Remember how so many reviewers said that Killzone 2 didn't have much in its single-player campaign that was new? And remember how people couldn't agree if that was a problem or not? At last week's Comic-Con panel, N'Gai Croal and Stephen Totilo asked 2K Boston's Ken Levine ("BioShock") and Bethesda Softworks' Todd Howard ("Fallout 3") all about that and the disputable value of "newness."

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Jager5543d ago

So... again, ill ask. What did these guys say. Again, im deaf, so im asking N4Gers here. This time, lets refain from bombing the deaf kid with disagrees as if i was Saddam approuching the UN building.

TOO PAWNED5543d ago

They bascially owned Stephen Totilo and wvery other douche that doesn't really understand games or doesn't know how to properlly judge them OR gives biased narrow minded comments that game "is nothing new".
Both of them gave PERFECT answers, Ken was first to answer so his answer was better, i could not agree more with him. Todd gave different perspective but was also correct.

Stephen Totilo probably expected some moronic comments that he hears from likes like him....some 360 "logic".
Hey Stephen we all remember how "newness" abd "fresh" Halo 3 was....don't we?

faisdotal5543d ago (Edited 5543d ago )

Or simply put: Stephen Totillo asked if a game (i.e Killzone 2) that doesn't exactly do anything new but really perfect's the genre, if it's a bad thing or good thing.

Ken Levine basically said if it add's to the experience, then no it isn't a bad thing. He also used a Pizza Analogy lol.

Todd Howard said the same thing except detailed that stuff like the Field Of View or the Offset of the Gun is to the screen are little things that game devolopers niggle about and also can be mentally tested in 5 seconds if a game sucks or not, and he thinks Killzone 2 does them right.

Totillo asked again, if it's a good thing or a bad thing again, and they said nope it's entirely good thing.

INehalemEXI5543d ago

Now im itching to play the demo again.

beavis4play5543d ago (Edited 5543d ago )

he said what was most important was that games were fun. and both he and howard said they were impressed with what they've seen of KZ.

edit: i wonder what those boobs from Edge magazine (and Andre from gamesradar) are thinking after hearing Levine and Howards comments?

MasterBlaster5543d ago

Damn Jager, people bombed you with disagrees just for asking what somebody said? That's pretty f'd up. N4G ftl.

bassturd5543d ago (Edited 5543d ago )

basically asked if games must have newness and then threw in Killzone 2 as an example. Saying it doesn't feel new but is that okay?

Then the 2 game devs (whom said they haven't even played Killzone 2 yet so why the hell is he asking them in the first place?) said, as long as it is fun....we don't care. Fallout 3 dev said Killzone 2 looks awesome basically.

@below. And eveything they did with the graphics. I mean, everyone says the game looks pretty. Ya, it looks pretty cuz they are doing stuff that hasn't been done in a videogame's visuals before. I don't understand why this is always an oversight when it is right there in your face.

5543d ago
Pretend_PS3_Owner5543d ago

yeah i can't wait to play this, i will probably pick it up after Halo:ODST comes out.

FarEastOrient5543d ago

Yeah, if a game has to add more spokes to the wheel after reinventing it over being fun is more important than the reviewer has lost the ground of being objective. According to what Edge thinks about Killzone 2 for example and complaining that it doesn't add anything is bogus.

According to Edge, than one of my favorite games Starcraft, Command & Conquer, Red Alert, and Bejeweled ^_^ should all be getting scores less than 7 because of lacking in 'innovations.' The reason why I'm willing to spend $150 on the Starcraft II Trilogy is because it plays exactly like Starcraft 1.

MAR-TYR-DOM5542d ago

again? WTF is up with these websites and their blackouts? multiplayerblog.mtv.com ----> f u

Armyless5542d ago

For example, I doubt something NEW like a FPS Katamari Damacy would set fire to the indsutry...

(wait... that actually sounds kind of cool lol)

Xymes5542d ago

But I think it's the fact that you have the man that killed around 20 million Russians as your avatar what makes people press that disagree button. But whatever, my opinion.

xxsnowmanxx5542d ago (Edited 5542d ago )

(Videos not viewable by users logging in from Canada or the U.K.)

bummers for me too man...

Ozzyb5542d ago

Don't feel TOO bad. I can't watch the Mercer Report here, and that show is funny!

LeonSKennedy4Life5542d ago

Disagreeing???

What's up with that?

GameGambits5542d ago

I liked watching this. Not often you get to hear game developers of highly acclaimed franchises speak out on gaming, UNLESS of course they are a certain someone with baby Gap-Tshirts, crooked smiles, and a slight lisp. You know who you are, let's just call him Bliffy C for now.

Seriously though, I hope no one uses these videos as arguments to either side of the Killzone 2 rocks/Killzone 2 is over hyped + sucks war going on. This needs to stay in the warm friendly gamer space where the guys who make us what we love, just discuss another aspect of games they think might or might not make it a success. Innovation is great if done well, and redoing is excellent if polished to perfection.

Great vids. :)

Legion5542d ago

Did you notice the comment about the camera level compared to the rest of the environment? Was he picking on the fact that the character has been described as feeling short in the game when compared to other characters?

redsquad5542d ago (Edited 5542d ago )

Can't watch the vids being a Limey, but as I said elsewhere: If we demanded 'innovation' in EVERY game, there'd only be around three new titles a year.
If a game does what it set out to do WELL, then it's as deserving of praise as a game that offers something new in my view.

prowiew5542d ago

Good answers by them. Now both of you go make more good games.

StephanieBBB5542d ago (Edited 5542d ago )

I must have missed the bandwagon where the fun level in games doesn't matter anymore, so as long as they invent something new they should be praised like jesus himself?

Or this might have been invented by fanboys whence they saw that the KZ2 CGI trailer looked pretty much like the actual gameplay... I've never in my life seen this much nit picking at a game before. Either people want KZ2 to fail or they are too excited to drop the subject.

Either way, KZ2 is getting one hell of a free advertisement trip so even if it's bad PR it's still PR.

_Q_5542d ago

Pay no attention to them Jager.
BTW I loved the answers they gave. Its common sense,If its fun then theres nothing much else to it.
I hate that they had to point out the lil details these jackasses ignored so now theyre gonna act all informed when they write another article on KZ2 about "how detailed the game really is after all"

callahan095542d ago

@Beavis4Play, I'd predict that they would disagree with Levine and Howard. Sure, those so-called journalists have no expertise or actual skill of any actual creative value, all they do is criticise the hard work of truly creative & skilled people. But then again, that's precisely the point. They have no constructive talent, so they can't feel good about themselves unless they use their "power" to criticise the very sort of work that they'd never in a million years be capable of doing themselves.

They gave Fallout 3 a 7, and they gave Bioshock an 8. So, even though they have no idea what goes into making a game, and have no creative skill to match the sort that game developer's have, they feel that they are right and the developer's are wrong and have no idea what makes a worthwhile gaming product. Arrogance, I tell you.

The Lazy One5542d ago

no. As long as they do it better or slightly differently.

@ prcelain- killzone 2's cover system isn't "revolutionary", the original ghost recon let you hide behind things and lean out too. The fact that you stick to things isn't really "revolutionary" moreso evolutionary. revolutionary goes against the grain, evolutionary builds on old systems and makes them better. I can't really think of a "revolutionary" way to do cover come to think of it, maybe by waggling your feet?

That said, Edge seemed much more upset with the fact that the story felt very stereotypical and unimportant than anything to do with the gameplay.

Shepherd 2145542d ago (Edited 5542d ago )

so its ok when Killzone 2 doesnt really add much that is new but apparently according to most N4G users its not ok if Halo 3 didnt re-invent the genre either?

Halo 3 had the innovative Forge map editor, the theater system that lets you take screenshots and film clips of your matches, the amazingly flexible custom games lobby that lets you create the exact gametype you want, then Halo 3 has a fileshare system to let you advertise and send everything to your friends, then log onto bungie.net and publish all your things to millions? And since no other console game has done that before its not innovative?

All ive seen that Killzone 2 has done is the beautiful graphics and a FPS single player cover system that doesnt even carry over into multiplayer. Thats like Rainbow Six Vegas giving you the cover system in single player but taking it out in MP it takes half the game away if you do that.

As i stated before, apparently its ok if KZ2 doesnt add a lot of new things(what this article is about) but it is most certainly not ok that Halo 3 did add in mind blowing changes either. Someone intelligent please explain this to me.

+ Show (21) more repliesLast reply 5542d ago
NegativeCreepWA5543d ago

Good interview, both know what it takes to make great first person games. From what I've seen KZ gets all those things right. The first thing I notice when watching a KZ vid is that it has that COD weight to it.

Hallucinate5543d ago

you obviously havnt played killzone2..unless im misinterpreting you the only thing FPS can do now is have diffrent feels

NegativeCreepWA5543d ago (Edited 5543d ago )

The feel of your characters weight in the game environment is what I'm talking about. The way it feels when you walk, run, jump, landing from a fall. COD 4 does this way better than any game to date, all I'm saying is from what I've seen KZ seems to have that same feel to it which is a good thing.

Maybe its something only a console player could notice, since all you do on a PC is press a key to move.

beavis4play5543d ago

these are points where KZ appears to excel.

Johnny Jiron5543d ago (Edited 5543d ago )

CoD hits a nice balance of arcade and realism. KZ leans more in the way of realism as compared to say Halo which goes for the more arcade style. I honestly can't tell which of the three I like the most. Only other game to really put weight into the control was GRAW strangely enough. I liked it, but most seemed to have disliked it.

EDIT: LoL I just realized I lost a bubble for that comment I made the other day in which I knocked KZ2 and Halo 3 in the same post...guess it's not a good idea to disagree with both fanboy camps.

Mr Tretton5543d ago

COD has no realisitc feel to it. Quite the opposite. It's still a floating gun game.

NegativeCreepWA5543d ago (Edited 5543d ago )

You guys have no clue what your talking about, I guess I cant expect from the people on this site. You spend more time on here than actually playing games.

I don't recall saying anything about CoDs weight being realistic.

NegativeCreepWA5543d ago

2.5 It could be worse, My area code happens to be 360 so I get disagrees from both camps every time I say something good about the PS3.

RememberThe3575542d ago

lol thats a bit ironic. Where is the 360 though?

Unlike the rest of these guys I think I got what you were saying and i see what you mean.

Ozzyb5542d ago

I thought Rainbow Six: Vegas had better weight than CoD, especially the gun weight. CoD does it alright, but not the best, even though it's one of my favorite games.

Kleptic5542d ago

i'm not sure what you are talking about with CoD 4 having 'weight'...I know you then back peddled to say 'I didn't say it had realistic weight'...er something...

in either case...KZ2 and CoD 4 have absolutely zero in common in this regard...if you prefer the floaty feeling of CoD...where you can sprint forward as fast as possible, then stop spin 180* while firing a LMG in .3 seconds...you will hate killzone 2...

if you are saying the 'weight' as the way the gun bobs and the way a character absorbs a fall...that too is completely different, as killzone 2 feels like you actually stumble and put a hand down to catch yourself, while you still move forward...the camera shakes and adjusts much more appropriately to a fall than anything in cod...

but yes...I agree...CoD did get it right though, at least in terms of fun...I would have just called it a 'lack of weight' instead...as cod seemingly has zero gravity unless of course you jump...its equally as unrealistic as Halo 3's 10 foot jumps...but its fun to play...and VERY easy for anyone to get used to...killzone 2 is the complete opposite...its NOT easy to get used to...and takes hours and hours of tweaking in order to get down effectively (in terms of the gun acceleration and sensitivity settings)...

I am expecting a huge skew in terms of players on killzone 2 in the coming months...where the 'noobs' (for lack of a better term) are absolutely awful at the game...and those who get it...where as CoD pretty much anyone who played 5 minutes of the campaign will be using martyrdom and spamming grenades for quick kills in just 30 minutes...and easily end up with positive kdr's with very little talent whatsoever...all the while doing well at what I just mentioned; they will be getting used to the insanely fast aim speed of the game...

in the end...i think this is a latent product of how the game was designed...as GG inadvertently made a game that will have a massive hardcore following...that will push pretty much any newcomer out of that fun zone...even though GG wanted a shooter that 'anyone could enjoy online'...obviously yes, some will enjoy it regardless of how well they are doing in online matches...but i am anticipating something similar to Warhawk...where the guys that spend 100's of hours on it are simply untouchable entirely...where as CoD?...anyone can rack up kills by any number of cheap gimmicks that the developers either overlooked, or left in there for that exact reason...

madpuppy5542d ago

The character you play in bad company has a feel of weight as well, moving jumping down and especially running you can feel a sense of substance.

NegativeCreepWA5542d ago

2.9 Its in Washington, The 360WA is just an easy way to meet players from my area. Anyone from my area knows instantly what it means.

To the other people, I don't see how you can think COD4 is floaty compared to other games on the market. I haven't played KZ yet so I know how it actually feels, my view of it is just from what I've seen so far. In a few weeks ill make my own judgement on it because I don't believe a thing people say on this site, most them just want to make a game on there preferred console seem like the best thing ever.

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grantps35543d ago

i didnt think call of duty had weight.

"cheese, broccoli, and fake sausage" lol.

majorsuave5542d ago

I have all the Call of Duty (except the 3rd because the morons didn't make it for PC) and I can't say that the whole stack of boxes is an excellent paper weight.

So yes, in a way, it has weight.

OOG5543d ago

:( cant watch lol anyone else have other links for this vid?

faisdotal5543d ago

http://www.ultrareach.com/

Use this. It's a proxy thing I used to watch it.

I live in LONDON KNNAA WHAT I MEAAN BLUD INNIT SSAFE BYE.

2FootYard5543d ago

I love these two fine gentlemen.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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OtterX39d ago (Edited 39d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro39d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7239d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_39d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga39d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos38d ago (Edited 38d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2338d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200039d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin39d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole39d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix39d ago

A Resistance reboot will be awesome

Michiel198939d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor39d ago (Edited 39d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

39d ago
Michiel198939d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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RaidenBlack343d ago
SullysCigar343d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor343d ago

Can’t wait for their next franchise

SullysCigar343d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg343d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149342d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138343d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim343d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC343d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138343d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle343d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76343d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 343d ago
REDGUM342d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730343d ago (Edited 343d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger342d ago

thank you fps lover, I'm with you

talocaca343d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy343d ago (Edited 343d ago )

Kinda wish they move on from Horizon tbh.

potatoseal343d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright343d ago

There were rumours that they were working on a Socom reboot.

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70°

Top 20 Best PlayStation 3 Games (20-11)

Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."

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shinoff2183714d ago

No ps3 is not retro. I dont even consider ps2 era retro. All imo.

shinoff2183714d ago

Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).

Quick google search

badz149714d ago

No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.