In a recent interview with Game Rant, developer Build a Rocket Boy gave us a peak behind the curtain of MindsEye's development.
WTMG's Leo Faria: "I have no idea what happened for MindsEye to come out at such a pitiful state, but even if it worked as intended, it would have been, at best, a truly mediocre cover shooter with a subpar “what if big techs were bad” story (spoiler alert: they also are in real life). But when you add in the horrendous framerate, poor optimization, braindead enemy AI, and countless bugs, then there’s no way to recommend this trainwreck, even to those looking for an ironic playthrough of a crappy game. Don’t bother with it, there’s plenty of fish in the sea right now. You don’t need to risk your stomach eating one that has eaten too many microplastics over the years."
MindsEye’s flashy graphics and cinematics can’t hide its serious lack of substance and major performance problems.
I don't get it. It looks better than a Bethesda game, but it's not getting auto 10'd.
What exactly went wrong with MindsEye? Find out in our MindsEye review, where we cover the story, gameplay and unfortunately issues.
The game has been leaked on ps5 already and it’s just as prophesied. Devs are begging ppl to wait until release day for a patch. I remember a time where games didn’t need a day one patch. Good times