The mod is a simple 1440p optimization preset, but what's interesting is that it's made by an AI for GPUs like the RTX 2070.
Console Creatures writes, "The Elder Scrolls IV: Oblivion Remastered doesn't deviate much from the original, but the improved graphics and modernized quality-of-life improvements make it easier to enter Cyrodiil."
George writes: The Elder Scrolls IV: Oblivion Remastered on Xbox and Game Pass is a phenomenal achievement that hits so many highs.
Digital Foundry: "Returning to Oblivion Remastered for a second round of console testing brings a great many issues to light. This isn't a PS5 versus Xbox issue; all are affected by hitching, crashes, bugs, major sub-60fps drops, and an uneven 30fps line on quality mode. The chance to revisit with a focus on PS5 consoles only underlines the scale of its issues across a breadth of platforms - and the pressing need for a patch to resolve these profound issues."
It also has a quick save bug that's corrupting save data and the camera breaks the longer you play and eventually crashes when loading a save
Definitely taking a break. I haven't had any major problems yet but the more horror stories I read the more I'm reminded of my ordeal on the PS3 with FO3. Not trying to relive those moments. 😆
I was right. This stuff should have been included in the initial reviews. Everyone giving this game a 10 out the gate only to turn around a month later and show everyone the actual product. This stuff is sleazy to the bone.
It's not true. Bethesda will do anything to sell a game.
I mean, so far it's running pretty great on my 3070 with 8GBs. I've only gotten to walk around the open world a little bit, and just made it to the city though. Granted, I am using DLSS but even then. I have everything on high or above and I'm getting a mostly stable 60 FPS.