The Elder Scrolls IV: Oblivion Remastered benchmarks are surfacing online, and it looks like only one GPU is good enough for max 4K native.
The Elder Scrolls 4: Oblivion Remastered is a reflective lens that highlights RPG evolution while proving the appeal of certain design philosophies.
Game Rant Writes "The Elder Scrolls 4: Oblivion Remastered has enough improvements that it could arguably be considered a full-blown remake.
Elder Scrolls: Oblivion Remastered has taken the gaming community by storm. Despite being a Game Pass title, it has garnered around 200K concurrent players on Steam. The remake is built atop the Unreal Engine 5 using its cutting-edge (but not so optimized) visual technologies, including Lumen, Nanite, and Virtual Shadows.
We lost the war the moment PC gamers started treating upscaling as a feature instead of a compromise. As anyone paying attention could have predicted, developers didn’t embrace upscaling to push their craft further. They embraced it because it gave them an easy way out. And what’s almost laughable is how transparent the whole thing was. Upscaling was pitched primarily as a solution to the massive performance hit caused by ray tracing, another technology that, while visually impressive, exists more to streamline development than to genuinely elevate the art.
The same thing is bound to happen with generative AI. Right now, it's being sold as a tool to enhance creativity, to empower small teams, and to reduce busywork. But just like with RT, the real appeal for studios is that it offers a shortcut.
Nvidia can take Shatwell and flush it down the toilet.. one of if not the worst generation of Nvidia GPUs released.
Pc gamers getting ripped left and right 😂😂😂
Unreal Engine 5's magic. Newly released generation of cards and already struggling with a standard looking game.
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