Explore why gaming leaks suck and how they ruin the excitement of discovering new games and surprises in the gaming industry.
Xbox Cloud Gaming adapts to how you play—Touchscreen, controller, or mouse. Here’s how they’re helping devs support it all.
Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.
Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.
I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.
Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.
It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.
For World Book Day, here are 10 video games that feel like reading a good book—emotional, thoughtful, and unforgettable stories.
I would have included the Uncharted games as well. Good list though.
Haha it is not lost on me that two of the games in the top four were already novels before they were games
and depressingly, news sites are happy to spring it with no warning or way to hide it
They don't do it to help people or create excitement or hwatever. They leak it for their own ego and cred. They do it for purely selfish reasons. The only way they would hold back, is to protect their source, not because they don't want to ruin it for fans. These "leakers" would leak a game 1 hour before it's reveal just so they can say they were correct. I understand their motives just fine, but what I find hard to understand, is why oh why do the workers giving them this info leak it in the first place? Why the devs or PR department or wherever these people work leak it to these "insiders"? If I worked anywhere close to a game I would never leak it. I want the fans to have joy when seeing for the first time. The source of the leaks are all scumbags in my opinion. Just scum. I'm not talking about pre-planned pretned leaks. I'm talking about real leaks that happen too much for Microsoft and other developers. They ruin true excitement for fans. I hate it all. Wish there were no leaks.
Game reveals are some kind of treat for regular people. They're advertising work projects that yhe marketing team makes to SELL the product.
People are brainwashed.
Do they? Because probably not
They are and have been for years. Unfortunately it seems like they will stick around