Sony Interactive Entertainment and Haven Studios Fairgames has been delayed to the year 2026, based on a new report.
Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."
Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.
Concord is now cemented as not just an unfortunate release, but quite literally one of the biggest failures in gaming history. Can Marathon and Fairgame$ succeed instead?
If Sony learned anything from Concord´s epic failure, is that in a scenario where those games won´t feature a single player mode to warrant a price tag, they must make those upcoming GaaS games free to play on release and available on most platforms as possible.
I think Marathon has a good chance, but I'd be very surprised if Fairgame$ turns out to be a success, looks even more bland and generic than Concord.
My biggest complains of Concord is actually the characters design, you don't feel like a badass from using them.
What’s truly frightening is the audacity to think that flooding the market with endless GaaS games would have consumers lining up to devour them. GaaS games, in my view, are fundamentally flawed—anemic, repetitive grind-fests designed solely for recurring revenue.
There’s nothing wrong with extending a game’s life through additional content. Imagine if Suicide Squad had launched as a complete experience with depth like the 3 Arkham games before, then evolved with new villains, storylines, and environments over time.
But that's often impractical with current development budgets and timelines. Instead, developers churn out hollow shells, laden with monotonous quests and progression walls designed to artificially extend playtime while dangling paid content just out of reach, all in the vain hope of someday delivering a game that feels truly deep and satisfying… which I struggle to even recall a GaaS game that measures up to a traditional game in terms of feeling like a full experience.
Honestly I see these 2 flopping too. And they be even more honest, I hope they flop and SONY moves on from this GaAS fad that they're late to.
The internal reception for Sony and Haven Studios' upcoming multiplayer third-person shooter, Fairgames, is reportedly very positive.
Yeah because no one wants to speak out in fear of losing their jobs.
I'm not saying it's bad but the statement internal reception can't be trusted
If true looks like Sony will have a stacked 26. If they do a showcase it will be trailers for games that we know about with a 2026 release.
Good to hear Fairgames is shaping up well internally and has positive reception.
Oooh a Showcase? Those are the big ones.
Couldn't care less about fairgames 🤷♂️
I'll be surprised if fairgames does not get cancelled or end up as a free 2 play game
Clearly Concords failure has shifted priorities internally for games like this
I’m really curious how they handle it, they literally bought Haven studios based on just this game, it’s crazy.
Good until then I’ll be playing game pass games but dropping that once Sony releases its games love having all consoles.