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Q&A/Hands On: EA's Sean Penney On Wing Commander's Comeback

The Kilrathi are coming to Xbox Live Arcade, with Electronic Arts' latest news that it will be bringing Wing Commander Arena to Microsoft's digitally downloadable gaming marketplace.

The title will offer 16-player online combat, in addition to single player battle modes, when it launches this summer - Gamasutra sat down to talk about the game in detail with lead designer Sean Penney, as well as play the game at EA's Redwood Shores campus.

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gamasutra.com
gogators6272d ago

Wing Commander, but I'll give EA a chance if they can make this game perform well. It's not an original IP from them, but at least it's something different from what they have been bringing out of late.

20°

Before Star Citizen, there was Wing Commander

Origin’s motto was “we create worlds”, an accurate statement when describing the imagination bursting from 1990’s Wing Commander. Created by Chris Roberts (who’s currently working on the behemoth kickstarter project Star Citizen), it raised the bar for storytelling in space. It wouldn’t be topped until 1993’s X-Wing used realistic 3D polygons to outclass Wing Commanders modest bitmaps.

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EA sends Wing Commander I, II and Privateer through the Australian Classification process

Stevivor -- For the first time in Australia, Wing Commander, Wing Commander II and Wing Commander: Privateer have been classified in the country.

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stevivor.com
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Remembering Wing Commander by Origin Systems

Carl Williams writes, "To say Origin was ahead of their time is quite an understatement. It is almost pointless to bring that back up, at least for retro gamers that were gaming around the “Origin Era” on PC’s. For everyone else, Origin was this development company that was doing stuff gamers only dreamed of. Take Wing Commander for instance, it was released in 1990 and was basically World War II in space and gamers ate it up. There was an actual story told in the game with animated cut scenes that were on topic. For the most part, previous attempts at this style of storytelling was left in the manuals and only sparsely shown on screen with static images of low quality. Origin went above and beyond this by having the cut scenes actually related to what was going on. Then there is the actual gameplay to keep early adopters interested."

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retrogamingmagazine.com
ApocalypseShadow2770d ago

Ah. The good ol days of gaming. Then EA came along and the party ended.R.I.P. Origin.

Just think of what a modern wing commander would have been like. The space combat part of COD infinite looks kinda close anyway.
https://m.youtube.com/watch...
Too bad I'm not a COD buyer. Or Activision for that matter.

ArchangelMike2769d ago

I had all the wing commander games including Armada and Privateer. Good times, good times indeed :)

LordMaim2769d ago

God damn would I give an ungodly amount of money to see a remade Wing Commander with modern graphics, as long as they don't try to redesign all the ships (like that terrible movie did). Particularly if they did it in VR. Just seeing the Claw hanging there in space outside the canopy of my Rapier... I miss that game.