Engadget:
The Xbox Series X is still a powerful gaming console, but its limited library of exclusives makes it far less compelling than the PlayStation 5.
Doom: The Dark Ages has hit a peak of just under 31,000 concurrent players at launch, a figure much lower than both Doom and Doom: Eternal.
Could be affected by:
- A percentage of people will play this on GamePass which the last 2 games did not launch on.
- A percentage of players bought the Deluxe Edition which included early access, reducing the peak as players will start playing it on different days.
Avowed's big update brings Arachnophobia Mode, character camps, custom maps, new weapons & the time feature RPG players have been waiting for
Around a 600 24hr peak on Steam at below 80% approval...I'm sure not too many people are worried about this.
Neon Apex: Beyond the Limit combines frenetic futuristic racing with an anime art style, but the results are mixed.
yeah its quite odd, but not surprising, that we are 4 years into this gen and there hasnt been a whole lot going on for xbox gamewise.
The platform has no identity They tried to fill the gap by buying publishers who's games where already coming to the system and that failed.
They tried to ban multiplatform publishers from completing systems to attract new customers, that failed and ended up punishing the publishers they purchased.
Their streaming service and mass consolidation is extremely bad for the industry and it's workforce.
Seems to me MSs problems comes from the fact it's not interested in gaming, they just want to own it.Nothing wrong with the Xbox as a system unfortunately it's run by Creatively bankrupt money men adding nothing new, just taking and taking.
Console gaming has been pretty mediocre this generation. Very few great games are coming out, many niches are being left unfulfilled, and the AAA blockbusters often have the depth of a 4D attraction at Disney World—by design—because that's apparently what the critics and the public want. Microsoft is part of the problem, releasing very few games and even fewer that try something new or innovative. Despite having a stronghold on multiplayer and co-op franchises, they consistently crash and burn with poorly optimized and poorly thought-out games. Now, they’re also chasing Sony’s cinematic corridor shooter trend—which makes total sense. The last God of War might as well have been an AI-generated game with how formulaic it felt, but Sony understands that presentation matters more than content. Microsoft, on the other hand, can’t even get that right.