Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.
Remedy Entertainment has revealed that Max Payne 1 & 2 remake has achieved critical development goals, while Control 2 is in full production.
I have seriously HIGH hopes for these remakes, hope they can live up to my own hype 🦖.
Remedy Entertainment is targeting a 2027 release window for Control 2, followed by Alan Wake 3 and Control 3 in 2029 and 2030, respectively.
Great news, and impressive if they can stick to those dates. I wonder whether we'll see far more crossovers between the two franchise's as a result.
I suspect the FBC will be put in a position in Control 2 where they have to start actively trying to get Alan Wake to help them.
Hot take : I'd prefer if WB approached Remedy about a collab for a Remedy's version of a Batgame, whilst Suicide Squad was in development. Trust me, it'd have been damn cool. I know WB higher ups are stubborn as hell.
Remedy Entertainment reveals that Alan Wake 2 has sold over two million units and begun accruing royalties.
Probably would have sold a lot more had it been available physically at launch. I feel like Remedy's greed will eventually close them down.
I'm glad this finally broke 2 million units sold, but Silent Hill 2 hit that goal in far less time and on fewer consoles. Remedy really needs to rethink putting its games on EGS.
eh?
They better not mess much with the Max Payne Remake(s)
AWESOME NEWS!!!
I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.
These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.
Please don't be an Ubishit style filler game.
So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.