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160°

PlayStation's China Hero Project Aims to Create Relationships Like Final Fantasy and Sony

Sony has placed its China Hero Project front and center at Chinajoy, and its leader provides some interesting insight about it.

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Einhander1972307d ago

TLDR: China Hero Project is 21 games 14 are still in development. And PS5 is seeing big sales gains over PS4.

And the Final Fantasy quote is about them wanting to have a long term relationships with Chinese developers like they have with Square Enix who has been putting games on PlayStation for 20 years.

Bao Bo:
 CHP has been in existence for seven years, and has announced a total of 21 selected titles.
 Seven of these titles have been released, and 14 titles, including the multiplayer open world ARPG "Unending Dawn" , the single-player adventure "Loulan" , and the martial arts action RPG "Brocade-Clad Guard" announced at CJ2024, are currently in development by the supported developers. We are currently in the final stages of developing these third-term selected titles.

Bao Bo:
 I think it has been quite successful. That's because the changes in the Chinese game market in recent years have been a big tailwind. To be
 honest, during the first and second phases of CHP titles, consumer game consoles were hardly popular in China. However, recently, the PlayStation platform has rapidly penetrated the market, and the number of people playing has increased dramatically, and Chinese gamers have naturally been able to touch it.

4Gamer:
 Which is stronger in China, PS5 or PS4?

Bao Bo:
 I don't know the exact market share, but as far as I know, PS5 is overwhelming. This is because, as I just said, during the PS4 era, consumer game consoles had not yet taken root in China, whereas in recent years, it has become the norm for new people to start with PS5.

307d ago
Rynxie305d ago

Chinese games are heavily censored and influenced by the CCP. Keep that garbage in China.

307d ago
Profchaos307d ago

If sony want the Chinese market they will have to sell their soul and creative freedom to get it 9/10 games they produce would not stand up to scrutiny for release

GrimyShoot9r306d ago

The Chinese market is so big they would be willing to develop and fund games that only get released in China. To release a game in China developers hafto follow very strict guidelines and those types of game wouldn't work in other markets around the world and Sony would know that

TricksterArrow306d ago

People need to make up their minds. They just bastioned that Wukong Chinese game coming up was a "spit in the face to censorship and woke culture", but now I start to see posts like this, that Chinese games are full of censorship and lack of freedom.

Profchaos305d ago (Edited 305d ago )

Simple answer is look at the movie industry there's no perfect side here.

There's overly progressive themes and design in pretty much all western developed titles especially where SBI gets involved. Anyone else notice that games with a strong female protagonist lead are becoming oversaturated and clearly pandering to a audience that doesn't even buy games then flopping and studio's blaming the games model or sexist gamers for not buying it.

Then look at movies like iron man 3 and dr Strange the main villain in both was race swapped from a Asian to a British or Celtic from memory actors to pass china censorship.

Wwz had any mention of china stripped to pass censorship.

Pirates of the Caribbean had a character created specifically for the market but the Chinese gov ended up calling it racist and stripping it out.

The movie red dawn had its Chinese antagonists changed to north Korean to pass

Skyfall had to remove scenes where Chinese people were in fight scenes

The list goes on

There's a zero tolerance on nudity so many movies strip this out and in the gaming space threw times where nudity is used to convey story in intimate scenes between characters like a movie and this is in Sony first party these will go.

Now the overly progressive stuff gets to me to its assanine and done out of obligation rather than good storytelling but the Chinese censorship is a bridge to far and when games differ drastically from movies in many ways instead of changing some key art modern games will just not add it in then first place.

Either way it does not give the storyteller or developer true creative control in both context they are forced to do something that may not align with the creative vision.

Rynxie305d ago

Wukong is censored and there's other controversies involving that game.

blackblades306d ago (Edited 306d ago )

They choose the games that had most enjoyment to give support to. Most was souls like apparently. People should read the interview its good. Sony going in on China was good move hell Korea and India as well. Even if the games fail its a starting point.

Einhander1972306d ago

One of the major benefits for Sony is that if the EU and US courts are going to let Microsoft bully and buy their way to market dominance at least in China Microsoft won't be able to buy the developers and publishers just to cripple PlayStation and dismantle their partnerships.

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180°

Shuhei Yoshida warns subscription services could become 'dangerous' for developers

'If the big companies dictate what games can be created, I don't think that will advance the industry.' -Shihei Yoshida

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Sonyslave319h ago

🙄 same guy who said 80$ is a steal lol and according to him M$ shouldnt put good on a services🤣 wtf

Obscure_Observer8h ago

Talks about "innovation" while all his previous company is focused on is GaaS and Remasters. Smh.

This guy is a walking contradiction.

pwnmaster30006h ago

This makes no sense at all.
What does his PREVIOUS company have to do with him and his statement??
Did he have a say on what they are doing? Could of sworn that was Jim Ryan’s fault?

Outside_ofthe_Box3h ago

"This guy is a walking contradiction."

The irony

XiNatsuDragnel16h ago

I can agree with that on some level

robtion7m ago

Subscription services are absolutely awful. They have essentially destroyed the movie industry and unfortunately gaming may be next.

In the long term you will end up needing 10 different subscriptions and the prices will keep going up while the quality keeps going down.

MrDead13h ago

Subscription services have f***ed the movie industry and it's work force, caused massive studio buyups by companies like Disney consolidating huge parts of the industry under one roof and have creatively sterilised the IP's they've gobbled up. The same thing is happening to gaming, MS being the main greedy piggy.

Vits9h ago

I get what he's saying, but I don’t think we need subscription services to see a lot of the problems he's pointing out. All we really have to do is look at the gaming industry over the last two console generations. Even without subscriptions, the big AAA publishers have already been moving in a direction where almost every game feels like it's built from the same template. It’s all about streamlined, safe design choices that are meant to appeal to the widest possible audience. At this point, you could probably ask an AI to make a AAA game from a certain publisher and it would spit out something pretty close to what they’re actually making.

Now, about the whole “walled garden” thing... that’s not some future problem, it’s already here. Consoles have always worked like that. Their entire business model is based on controlling what gets released on their platforms. Sure, maybe they’re not as locked down as the extreme examples people bring up, but the end result is similar. If you’re not making the kind of game the platform holder wants, you’re probably not getting through the door. We’ve seen it with Sony, Nintendo, Microsoft, even Valve does this in its own way with Steam. So yeah, the issue isn’t new or exclusive to subscription services.

Would a subscription-only future make that problem worse? Sure, it definitely could. But I don’t think we’re heading in that direction anytime soon. Unless physical hardware truly becomes a thing of the past and everyone switches to streaming games, I just don’t see subscriptions becoming the dominant model. They’ll stick around as an option, but I doubt they’ll take over completely.

Now, what will take over completely is digital media, and that’s a whole different issue that’s going to hit us a lot sooner. PC and mobile are already basically 100% digital, and that makes up around 70% of the gaming market. The remaining 30% is consoles, and even there we’re seeing the shift. Sony’s removing the disc drive from boxed consoles, Nintendo is releasing just one super expensive 64GB cartridge for their new system, which means almost all third-party publishers will end up going digital and Microsoft is mostly digital already. You either get a digital-only or a physical box with disc that only acts as a activation key. So yeah, that future’s already knocking on the door and the damage will be enormous.

CrimsonWing698h ago

Right, because then you can’t sell individual games at $80, which is an incredible value for the consumer!

BLow6h ago(Edited 6h ago)

I find this statement quite telling. Apparently a certain fan base wasn't buying games at $60 or $70 dollars either. That's why the Gamepass model exists with day and date. What was the excuse then?

We as gamers want it all but don't want to pay for anything. Well, I take that back. A good chunk of them. You don't have to buy a game at $80. Wait for to go down in price. Most gamers have a massive backlog. Play those games until the one you wants drops and n price. Simple

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350°

Xbox's first-party handheld has been sidelined

Xbox's handheld ambitions continue unabated, but the focus is shifting towards improving Windows 11 for third-party handhelds — for now. The Xbox Series X 'Melrose' successor is safe, with development continuing at full pace.

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mocadi19h ago
21h ago
19h ago
18h ago
shadowT18h ago

Is there really a market for handhelds next to mobile?

Vits9h ago

If they run the same games as the main home console, then yeah, sure.
But if they need specially tailored games just for them? Probably not, unless there isn't a home console for comparison (see Switch).

ABizzel15h ago

Yes and No. All of the PC handhelds combined have struggled to sell 7 million units, which would be a flop for any “console”. So the market is extremely niche because of price and target market (the informed hardcore gamer / casuals aren’t picking these up).

These handheld PCs are $500 or more, and offer at best Xbox Series S performance levels, so it’s best for MS specifically to just partner with ASUS, instead of investing millions if not billions.

Sony can make their own with custom AMD hardware due to their partnership, and stronger global brand for hardware. But even then it brings the question, of being a lower resolution PS5, and what does that mean for PS6 cross-gen (likely another generation where the first 3 - 4 years are just upgraded last-gen games).

Kosic3h ago

Imagine a Wii U style console, where the tablet doesn't rely on the console it's self, you download the game on the console under the TV and play in 4k glory, then you can remote play, get some unique game features if using both console and handheld in tandem. Then you can download the games in 720-1080p to play on the go, continue your progress, and continue on the TV when you get back.

Sony could get away with this due to exclusives, and that would be a reason for sales. Look at the portal.

I can picture seeing new hardware having some sort of GPU dock, where the handheld runs 1080p, and the dock has additional hardware to bring in 4k/60 specs.

I do think handheld gaming is going to be a strong future, imagine Nintendo release a new upgraded GPU dock for the Switch 3, every 2 years. More frames, sharper graphics on the same game for an extra £150 for a dock with a built in GPU chip. Console cycles doesn't have to be renewed, just the hardware can be improved by them reselling docks to us again and again with small/yearly upgrades like mobile phones.

TheEroica4h ago

I play steam deck primarily... Don't play consoles or mobile. The deck covers it all.

CrashMania14h ago

Funny to see the alt already damage controlling and having a meltdown with multiple accounts in the comments already.

Sad for MS if true, a dedicated handheld would go down a lot better than a rog ally 2 with an Xbox sticker on it I think.

crazyCoconuts10h ago

It couldn't have succeeded for a number of reasons. Now they've retreated to the Windows front and trying to keep that relevant for gaming. How long before Windows Central realizes there won't be a real console successor to Series X either?

Lightning776h ago

Except there is. That project is reportedly full speed ahead.

Outside_ofthe_Box3h ago

@Lighting77

So was the handheld until today...

Lightning773h ago

@outside obviously not since they sidelined it and they wanna see how the Asus does. Are you saying they're gonna cancel the next console?

crazyCoconuts2h ago

@lightning - I'm admittedly trying to box you in here - Do you think the next Xbox console will have Steam on it?

Outside_ofthe_Box2h ago(Edited 2h ago)

@Lightning

Here we go with having to spell everything out.

If I told you yesterday that Xbox was going to sideline the handheld console what would your response have been? Probably something along the lines of "I doubt that since Phil has been talking about it for some time now"

My point is just because they are "full speed" ahead now does not mean that will not change in future. As we have seen with the handheld. Do you understand what I'm trying to say now?

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BLow8h ago

That's what they do. Goalposts shift like the wind.

I'm really confused on why they are making a "first party" device and also have a Rog Ally with their sticker on it. Make this make sense. How is their own device going to be any different?

Your console doesn't sell and they expect a handheld to?

Outside_ofthe_Box3h ago

Curious as to what excuses the spam was saying. Because prior to this news, the Xbox handheld was used as proof that Xbox is still committed to the hardware space. This handheld being scraped is not a good sign...

3h ago
Outside_ofthe_Box3h ago(Edited 3h ago)

@Spam
You can replace scrapped with pushed back if you like. It's not a good sign either way.

3h ago
1Victor2h ago

asq3= obscured: “ What’s your source on the handheld being scrapped? “
Read the article from Microsoft own website and one of your favorite quotations site when it’s something bad about Sony.
Oh BTW good luck with your next SPAM account.

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140°

Capcom Has Removed GFWL From Lost Planet 1/2 & Other Titles On Steam Alongside Online Features

Capcom has removed GFWL from PC versions of Lost Planet 1 and 2 as well as other titles on Steam alongside support for online features.

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