Sony has placed its China Hero Project front and center at Chinajoy, and its leader provides some interesting insight about it.
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Shaz from Pixel Swish: "I had some thoughts (and a lot of questions) on the recently released puzzle roguelike, ‘Blue Prince,’ developed by Dogubomb and published by Raw Fury."
It's pretty damn good. I'm about 16 hours into it. Lots of secrets and mysteries. I'm on day 14 I think. Still haven't beaten it. Gotten very close a few times. Unlocked many secrets already. Instead of writing down things, I usually take pictures with my Playstation and write on them using the editor, its very fast. There is a small element of luck, but mostly it's about learning and planning and solving puzzles that are bigger than the one room you're in or the item you're looking at. There are so many secrets that some players will never know unless you put in the time and learn and pay attention. It's an eerie and mysterious puzzle game. I think it's addicting and a lot of fun. 9/10
No game is for everyone. We all have different tastes, some have broader taste some have more specific taste and it’s ok either way. Play what you like!
***The problem is, the game tells you absolutely nothing about what you’re actually supposed to do.***
Getting to room 46 itself is a puzzle and the whole game tells you to solve puzzles.
***But how do you know if something in a room actually has meaning?***
It's a puzzle game. It's not just going to hand you the answer. I guess this is the point where we get to people who want an NPC to tell them how to solve the part of a puzzle and the people who truly want to figure out the puzzle for themselves.
This makes me feel like some gamers are becoming more like my nephews, they're not solving problems, they're just looking for youtube videos of people who have solved them and following what they did.
P.S. Please don't write another first paragraph like the one in this again. It really sets a tone that you don't know what you're doing.
TLDR: China Hero Project is 21 games 14 are still in development. And PS5 is seeing big sales gains over PS4.
And the Final Fantasy quote is about them wanting to have a long term relationships with Chinese developers like they have with Square Enix who has been putting games on PlayStation for 20 years.
Bao Bo:
CHP has been in existence for seven years, and has announced a total of 21 selected titles.
Seven of these titles have been released, and 14 titles, including the multiplayer open world ARPG "Unending Dawn" , the single-player adventure "Loulan" , and the martial arts action RPG "Brocade-Clad Guard" announced at CJ2024, are currently in development by the supported developers. We are currently in the final stages of developing these third-term selected titles.
Bao Bo:
I think it has been quite successful. That's because the changes in the Chinese game market in recent years have been a big tailwind. To be
honest, during the first and second phases of CHP titles, consumer game consoles were hardly popular in China. However, recently, the PlayStation platform has rapidly penetrated the market, and the number of people playing has increased dramatically, and Chinese gamers have naturally been able to touch it.
4Gamer:
Which is stronger in China, PS5 or PS4?
Bao Bo:
I don't know the exact market share, but as far as I know, PS5 is overwhelming. This is because, as I just said, during the PS4 era, consumer game consoles had not yet taken root in China, whereas in recent years, it has become the norm for new people to start with PS5.
Good goals
If sony want the Chinese market they will have to sell their soul and creative freedom to get it 9/10 games they produce would not stand up to scrutiny for release
They choose the games that had most enjoyment to give support to. Most was souls like apparently. People should read the interview its good. Sony going in on China was good move hell Korea and India as well. Even if the games fail its a starting point.