XDefiant's lack of Skill Based Match Making is a hit decision with players, and Ubisoft's Mark Rubin explains the "morality" behind it.
Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."
Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.
With all of the upcoming XDefiant content now released, fans find the experience bittersweet and hope everyone the best.
XDefiant fans have come together to create a petition in hopes of saving the game. Created by Nytefall, the petition already has over 500 backers.
Why is SBMM so unpopular?
Do people enjoy getting stomped by players far superior to themselves?
Streamers that play games 15 hours a day will love it. They get to crush casual bots all day long. I don't see the casual players hanging around for long. Where are Ubisoft going to be getting their DLC sales from? Not from streamers. They expect to be given that as a service for playing your game.