Horizon Forbidden West is one of the more optimized PC ports to launch of late. We tested Forbidden West on one of the most popular mobile GPUs to find a balance between quality and performance.
PS Plus Extra and Premium subscription tiers are set to lose a majority of Square Enix's RPGs in September, 2024.
I still have to play Forbidden West and the dlc. I don’t have to worry about Premium since my digital code came with my console and then I bought the dlc when that released.
Why removing a game of their own studios HFW out of their own service, it doesn't make much sense...
Nixxes just added FSR 3.1 to all recent Sony titles on PC. This update improves quality and temporal stability while boosting frame rates by up to 10%. It also allows you to pair AMD’s open-source (works on everything) frame generation with DLSS-based upscaling.
I'm genuinely curious on results when stacking DLSS+FSR. I imagine it will create some inconsistencies but I haven't seen any circumstance where they're paired.
Maybe I'm just not looking hard enough because something like this would definitely be tested and analyzed.
A lot of the first-party games published by PlayStation on PC have been updated today to add support for AMD FSR 3.1.
"Major" exaggeration but sounds fancier than "improved upscaling over FSR3"
The actual interesting thing with FSR3.1 is theyve decoupled the frame gen so you can use it with a better upscaler, DLSS (useful if you dont have a 40 series).
While they keep releasing Remasters on PlayStation at a Price... It's FREE on PC