Here is a message from Jyamma Games CEO Jacky Greco regarding the release date announcement and canceled Xbox Series release:
“I’m proud of the work that the entire team has accomplished, especially when considering that we are an indie company team of just 60 people, in contrast to the numerous Soulslike games that have been recently developed by teams, including outsourcing assistance, numbering over 700 individuals.
“During the transition from Unreal 4 to Unreal 5, we managed to expand the game and elevate it in terms of content and quality going beyond the expected AA standards. Presently, the game offers three main regions with over 40 hours of gameplay, more than 100 different enemies, supported by a robust RPG system.
“We focused extensively on aspects beloved by souls-like players, particularly the diversity of builds and weaponry.
“Our Skill Tree and Mask-switch systems promise to revolutionize the souls-like genre with unprecedented build diversification.
“Currently, we offer 68 skills and 30 masks, resulting in over 150 million possible combinations. This, coupled with over 120 available weapons, 30 aspects (stats modifiers), and more than 45 spells, expands the possibilities beyond anything seen before.
“We are eagerly anticipating the freedom players will have within our game.
“A demo will soon be released on PlayStation 5, Steam, and Epic store, affording potential buyers the opportunity to experience the game before making a purchase. We are confident they will be enamored with it, and this will also provide us with valuable feedback from players worldwide.
“Regarding the release on Xbox, we have decided, in the interest of ensuring a superior experience for PC and PlayStation 5 players, to reassess the possibility of an Xbox release post-launch.”
Rare, the developer behind pirate adventure Sea of Thieves, has introduced a dedicated dog park to its studio grounds for employees' good boys and girls.
Nice thing they did, but not actually gaming related, not sure why this article was approved. Also strange informing us what game Rare worked on, as if we don't know their legacy.
I went to look at new apartments and saw only dog parks, no kid parks. We're so screwed.
A new PlayStation Malaysia tour video shows what looks to be concept art for Bluepoint's next game.
Another shooter? Yawn. Thought the prevous concept looked more fantasy.
Looks like my dream of them remaking Metal Gear Solid is over, still cant wait to see what they are cooking up.
The new unit comprises over 500 developers representing the entire World of Warcraft development team.
I used to be anti-union, it kills productivity, investment and turns product mediocre. Their games suck anyways though so what was lost? Might as well get their people paid until they are dissolved.
Curious if this is a Baulder's Gate situation or a Stellar Blade one? If it's the former, then MS is obviously available to assist. If its the later then.... that's that.