70°

You have the Swedish military to thank for some of Helldivers 2’s best features

After being conscripted into the Swedish military, Helldivers 2’s developers used this experience to make an oddly realistic sci-fi shooter.

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theloadout.com
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Community103d ago
180°

Helldivers 2 will “automate systems” once live support ends, but CCO says that won’t happen soon

According to Pilestedt’s response on Twitter/X, “If [they] stop supporting Helldivers at any point, [they] will automate systems to ensure it keeps being playable.”

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Community12h ago
120°

Helldivers 2 Community Extends a Hand to Players Who Leave Missions Out of Embarrassment

When you mess up, the first instinct is to flee in shame. Helldivers 2 players share why you shouldn't feel bad and leave missions.

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Community1d 22h ago
120°

Extraction killing and kicking is becoming a trend in Helldivers 2, and it needs to stop

Your goal in Helldivers 2 is to complete missions as a team. Not to kill your fellow soldiers just as you're about to finish one.

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videogamer.com
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Community2d ago
GamerRN2d ago

Toxic behavior... I haven't encountered it much, but I generally keep to my own lobbies.

Aphrodia2d ago

I'm sorry but it's completely on the developers to make their own games 100% grieve-proof, or as close to it as possible. If you don't want TK-ing then why the hell put that in the game? Just plain stupidity.

jznrpg2d ago

Friendly fire is part of the strategy of the game. I am not sure how they could do it really.

Crows902d ago

I'm not sure they want to. It's part of the game and for about 99% of the experience there are no issues.

Vits2d ago

In my personal experience, I had a couple of really high-level players join my medium-low-level missions just to try to kill us. Of course, they get kicked as soon as we notice, but I feel they are probably bored with the game and, instead of moving on, they pull this sort of stuff. It is more sad than annoying to be honest.

DustMan2d ago (Edited 2d ago )

This happened to me for the first time last night. I was so caught off guard by it. I wasn't team killing, and I was taking down objectives and gathering damn near ALL the samples. Got booted for absolutely no reason. They should take away the option to boot players when the drop ship gets called in. Or you can't get kicked after a set period of time in game. 5 minutes for the short 12 minute missions, and 15 minutes for the 30 or 40 minute missions. That's apt amount of time to see if you want to keep a player on your crew.

repsahj2d ago

It is alright for me to be honest, as long as the mission is complete. The minus experience is for everybody not just the player who died.

DustMan19h ago

It's not being killed at the end of the mission that the big issue. It's being kicked so that you get nothing from the entire mission. I'll never join a game again. Will be hosting from here on out.