100°

Alan Wake 2 Update 1.6 Fixes Random Crashes And Other Bugs

Alan Wake 2's update 1.6 is big on bug fixes, crashes, and other technical issues that previously plagued player experience.

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Community496d ago
FullmetalRoyale496d ago

I am still waiting for the lipsync fix on Xbox before I play my copy beyond the intro. Been waiting since October. Been almost four months.

toxic-inferno496d ago

Does it solve the bug of it not being available as physical media?

Tacoboto496d ago

I take it you haven't played Baldur's Gate 3 yet because you're waiting for its physical release soon too, right?

toxic-inferno496d ago

No, I'm happy to be thought of as a hypocrite in that sense, if you want. But I wasn't sure I would enjoy Baldur's Gate 3 as much as I did.

Simply, some games I am happy to buy as digital, others I want to own the physical versions. There are some great games on PS3 that if I didn't own them physically, playing them would be extremely difficult.

Simply put, consumers should always have the option.

jznrpg496d ago (Edited 496d ago )

I am waiting for the physical copy for BG3 and Alan Wake 2. I preordered the physical copy of BG3 as soon as they announced it and they are suppose to release soon. I don’t mind waiting. I have plenty of other games to play. And the nice part of waiting is previous bug and performance fixes will be there on the disc. I won’t get Alan Wake 2 for years if that’s what it takes to be super cheap if they don’t release a physical copy. I always have games to play and I have to wait to play games anyway as I don’t have time to play them all when a bunch of good games launch at the same time.

JEECE491d ago

That's a great point about BG3. It hasn't even gotten 5% of the flak AW2 has for being digital only. The one distinction I will make is that AW2 isn't available on Steam. There are plenty of people who don't want to use other digital storefronts who will use Steam.

rakentaja495d ago

Remedy: we have currently no plans to fix the annoying feature called the "used game market". We worked hard on our baby...I mean "the game" and want every penny for it. We have the right to protect our business model. Good day sir.

110°

Remedy Talks Going Over Budget on Alan Wake 2

Remedy says there's always a big challenge trying to match creative ambition with realistic budgets, and how many units you can sell.

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Community90d ago
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excaliburps91d ago
TheColbertinator90d ago

I wish they had released a Steam version on launch. I feel that should have been part of their focus right away from announcing the game.

LucasRuinedChildhood89d ago

They definitely wanted to but Epic published the game.

REDGUM89d ago

Would have made up alot of ground had they have released a physical version at the same time as the digital release.
I think thats where it bit them in the bum to be honest.

IAMRealHooman89d ago

honest question, have they broken even yet?

senorfartcushion89d ago

Weren't they whining over not breaking even a few weeks ago? No all-of-a-sudden they're talking about overspending on the budget?

70°

Alan Wake 2 Finally Recouped Development Costs 16 Months After Launch

Remedy Entertainment has announced that Alan Wake 2 has finally recouped its development costs and has been profitable since the end of 2024.

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Community128d ago
REDGUM127d ago

Should have been a physical release as well at launch. That would have changed the numbers. Hopefully they and others learn from this digital is great but so many out there like physical too.

ravens52127d ago

Yup. I'd like to know how many physical copies it sold. I still haven't bought it yet, but I plan to.

jznrpg90d ago (Edited 90d ago )

I bought it right away but I’m sure it recieved less sales than it would have. I the end I’d rather wait to have dlc and game on disc, but you never know if that’s going to happen or not.

140°

Alan Wake 2 Sales Surpass 2 Million Units, Max Payne Remake and Control 2 Progressing Well

Remedy Entertainment reveals that Alan Wake 2 has sold over two million units and begun accruing royalties.

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Community129d ago
Jingsing129d ago

Probably would have sold a lot more had it been available physically at launch. I feel like Remedy's greed will eventually close them down.

toxic-inferno129d ago

I'm not sure it's about greed. I am one of the fans who waited until the physical version was released (I've only just played it, as a matter of fact).

Remedy's games are a hard sell in most regards. The nature of the story appeals to a smaller group of people than the average game with it's level of ambition. As a result, and to ensure they can release the game they want to make, they are required to partner with companies that impose restrictions and make decisions like seen in this case.

Remedy is not complaining that it has only just become profitable. They are used to this. I think it has been said that Alan Wake II is the game of theirs that has turned a profit quickest.

Out of all the developers out there, I think they are possibly one of the least greedy. Many other developers would choose to make decisions that increase their financial takings - Remedy seems to make decisions that allow them to release the game they want to release, without sacrificing the vision that they have.

Rainbowcookie105d ago

I agree very Niche games , awesome but pretty niche. I do applaud them to sticking too their vision instead of buckling to the crappy spirit of the age.

Tacoboto128d ago

Remedy's greed, talk about not knowing what you're talking about.

I'm guessing everyone forgot that Epic published and funded this game, and put the terms on its distribution...

RiseNShine129d ago

It took too many wrong decisions like EGS exclusivity and no physical edition.

129d ago
Scissorman129d ago

I'm glad this finally broke 2 million units sold, but Silent Hill 2 hit that goal in far less time and on fewer consoles. Remedy really needs to rethink putting its games on EGS.

Kassanova07129d ago

Good to hear. Next time do a Physical release day 1.

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