WTMG's Leo Faria: "I don’t remember the last time I had this much fun with a fighting game. Tekken 8 wowed me in basically every aspect. It basically set a monstrously high, borderline impossible standard for any future Unreal Engine 5 fighting games, not only with its outstanding visuals, but also tight performance, near-nonexistent input lag, and sheer amount of content. It is a clear improvement upon its predecessor in terms of modes and day-one fighters, something you can’t actually say from all of its competitors (looking at you, Ed Boon). In short, Tekken 7 was arguably the best fighting game of the past generation, and it seems like Tekken 8 will retain the crown for this current batch of consoles. Long live the king of the iron fist."
Bandai Namco has also revealed that the Tekken 8 Season 1 second character will be Lidia Sobieska! Check out the Season 1 trailer.
Bandai Namco Entertainment has revealed the Tekken 8 roadmap for free updates coming this 2024 and it includes a free new map and more.
Fahad from eXputer: "Bandai Namco has been banning excessive rage quitters in Tekken 8, but their solution doesn't punish those who don't rage quit as often."
This "issue" has been blown way out of proportions. I have never seen someone rage quit on anyone that i've watched and i personally have maybe close to 200h in myself and this has never happened to me. Sure if they can make it like MK great but this is such a none issue imho.
I'm ok with banning serial pluggers in ranked matches. But what I would like to see happen instead is to put people with higher than acceptable disconnect percentages into matches with other pluggers until they stop disconnecting. Let the pluggers play together in separate lobbies until they learn to lose gracefully.
As well as the measures they have implemented why can't they just seamlessly change the inputs from player to AI player so the player can continue the match and still recieve the match points.