100°

Monetization in Gaming Is Getting Insane

Trevor Walker said: Well, here we are again. Every time I think I’ve said all I have to say about this topic, another studio falls into the same cycle. Monetization in video games seems to be getting more and more out of hand. If you’ve played any AAA title in the last 6 years, you’ve surely seen it. Battle passes, exclusive skins, and sometimes pay to win features have spread throughout the gaming industry like a plague, and we need a cure. Badly. I never thought I’d see the day, but the first game that comes to mind is one that holds a special place in my heart.

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pslegends.com
victorMaje104d ago

You need a cure. Here it is:

1. Don’t buy the game.
2. Don’t just not buy the game, announce it!

Announce on every social media/chat/discourse/streaming … platform available & imaginable that you will not buy the game that is coming out & state the reason that we all know. Then advise others to do the same.

Once you’ve announced it, announce it again for the next game by the same dev that you will not buy their future product either, because of their past dealings with consumers.

3. See 1.

PRIMORDUS103d ago

I don't sub to anything digital, games, movies, TV shows, etc. I just take what I want for PC for the unbeatable price of $0.00 🤣 But I sometimes buy the occasional game, but as for the others I mentioned yeah ok, haha paying for a streaming service to watch shows, movies, etc man GTFO lol

jznrpg103d ago (Edited 103d ago )

I know many people who don’t buy MTs or support gaas. But unfortunately there are just as many people that I know who do and they don’t care about it. Companies won’t stop doing it until the vast majority don’t buy anything. Some GaaS do it better than others but most are looking to make as much MT money as they can get away with and there’s too many who don’t mind it at all

anast103d ago

Reviewers can prioritize monetization schemes in their reviews and give companies low scores based on severity.

Chocoburger103d ago

This is one of the reasons why I've been focusing more on older games from PS3 & X360 all the way back to the NES.
Rarely can a modern big budget game garner my attention, because its just the same stale concept over and over again. Open world, busy work, grinding, where your job is literally to be a trash collector (constantly picking up endless resources off the ground), the entire industry has been copying Ubi-junk, and I'm just not interested.

Add in the fact that games are clearly releasing in beta form (sometimes very early beta form!), then there's randomized gear you have to pick up and upgrade, then all those boring skill trees to fill in, which is the laziest form of fake game progression imaginable.

Then there's the nasty business model of paying an extra $20 just to play an unfinished game 3 days early. Disgusting behavior, and anyone who supports those companies are actively making our industry worse.

The game industry has never been perfect, but its also never been this bad either.

150°

Heihachi's Return In Tekken 8 Doesn't Make Sense At All

Tekken's fierce old man, Heihachi Mishima, is back with a vengeance in Tekken 8. However, his return seems to be a forced move, which breaks the story beats established in Tekken 7.

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tech4gamers.com
ApocalypseShadow1d 19h ago (Edited 1d 19h ago )

When did Tekken ever make any sense? That's why we love it. Come on now. Mokujin? Roger? Kuma? Panda? Gon? Alex? Jack? Demon characters? Death, life, death and life again? Azazel?

Heihachi coming back ain't no thang but a chicken wang. Was probably hanging out at the ghost bar with Bison having drinks. Seems they must have run up a tab and need to make some tournament money to pay it off. Because they're both coming back to their respective games.

1Victor12h ago

Tekken is not tekken without a Mishima or 3 in it 🤷🏿

jznrpg1d 18h ago

It makes sense because people like to use the character.

Michiel198911h ago

exactly, fighting games for me don't require a story or explanation why a certain character is in the game. If they manage to make a cool story, it's just a bonuns but there's no way that should prevent fan favs from rejoining

boing115h ago

Heihachi is Tekken, so it makes all the sense in the world.

senorfartcushion12h ago

It is anogher example that proves that company have no balls to actually end people or stories

thejigisup12h ago

Fr, like if Nintendo killed off Link and you played the next legend of Zelda game as someone else. That would take balls and would definitely make the game better.

DarXyde8h ago

That would require breaking the cycle of reincarnation, though.

Not sure how they'd pull that off. Link, Zelda, and Demise are tied together by fate, across lifetimes.

Furesis9h ago

Bunch of tekken characters have died (from what we know) and even if they are dead in the lore u can still bring them as playable characters.

ReBurn11h ago

It's Tekken. The story never made sense. What we can rely on is that every character that gets thrown off a cliff or into a volcano never actually dies.

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80°

Tekken 8 Update 1.06 Confirms Photo Mode, No Balance Changes

Update 1.06 for Bandai Namco Entertainment's Tekken 8 will add a Photo mode to the game, though it won't come with any balance changes.

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twistedvoxel.com
80°

Tekken 8 Lidia Character Battle Info Revealed

Bandai Namco has confirmed that Tekken 8 next update 1.06 won't include balance changes, but bug fixes and quality of life improvements.