Head of Xbox Studios Matt Booty talked about ensuring that creativity is an inevitability rather than just a possibility thanks to the studio system enabled by Microsoft. He also talked about the 2024 lineup.
Feodor Chin discusses lending his voice to beloved gaming icons like Overwatch's Zenyatta and Lee Sin, and reflects on a diverse career across animation, film, and TV.
Former Sony Interactive Entertainment executive Shuhei Yoshida has shared how his feedback played a role in the success of Gran Turismo.
To this day, anyone that plays a GT game for the first time and doesn't have experience with this kind of game will crash at the first corner, so not really sure what Shu is claiming here. I literally saw this happen a few months ago at an event where they had GT7 with VR2 up on a stage and members of the public got to try it out.
This is interesting as the two franchises are merging for some upcoming merchandise and possibly games.
I hope so guys talk is cheap proof speaks louder fr.
"Creativity Should Be an Inevitability" coming from Mr AI... and working for the worlds least creative gaming platform.
I remember Don Mattrick saying something similar
Ha-ha-ha-ha...
So says a company that's had to buy its last few major releases.
The only way it's inevitable is if they foster creativity, no other way. I don't see them really fostering it so much as just not getting in the way of certain teams but definitely getting in the way of some others.