Starfield's launch bugs are making for some hilarious moments, as users are finding to their delight.
Starfield's recent player spike is a good sign, but Bethesda desperately need to line up their Cyberpunk 2077 moment.
I feel like the second big update that releases late this year will do just that. Part of the story expansion is also new means of transportation on planets.
What player spike?
I checked steamcharts through the link in the article and it went from 8,000 to 11.500, so yea 20% but when the game peaked at 330,000 It's safe to say that the actual effect of this update was negligible.
Doubt it'll ever get redemption. As many developers have said in various interviews it's beyond saving.
Just release the mod tools and expansion and move on.
Cyberpunk 2077 had some strong bones i disliked it on launch because I could see the potential I could see the strengths of what they wanted to achieve but it wasn't done yet
Starfield fans are asking Bethesda to introduce mech piloting to the game after it teaser "major features" on the horizon.
They didn't get the memo the game is dead and the Bethesdabots only want magic and fantasy.
Starfield fans? The game only has 9 thousand current players, worldwide! As a company you cannot waste time on creating "Major features", it is simply not profitable. Just move on.
The YouTuber DeityVengy has transformed Starfield into an open-world Star Wars RPG, or The Mandalorian, with over a hundred mods.
First people were complaining there's no bugs. Now suddenly there are bugs, but it's actually a good thing!
Bruh.
LOL!
https://youtu.be/blTSPNtTqS...
Starship troopers crossover anyone?
My biggest issues so far have been multiple crashes. The game will freeze up during conversations for like up to 10 seconds (this usually seems to be because it is waiting for your companion to path their way to some position). The mission targets being false (it will tell you to go into a door to a new area, you go in and then it tells you to go back out). The multi quest target is terrible.