Starfield's new Xbox performance modes are thoughtful and comprehensive

Digital Foundry : Bethesda's Starfield was generally a well-regarded RPG, but the game's 30fps target on consoles was the subject of some controversy. The game's massive scope arguably justified that 30fps refresh rate, with only high-end PCs capable of hitting 60fps and higher, but now Bethesda has changed course and opened the floodgates on Xbox Series X consoles following significant optimisation work. Players can now independently select performance and visuals modes at arbitrary frame-rates. How exactly do these new combinations fare, and is 60fps really a possibility after it was explicitly ruled out before?

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darthv7227d ago

900p in performance mode for SX.... I'd assume a 5pro would at least hit 1080p if not more.

jwillj2k427d ago

It’s a point, click and load game. Stop with all the massive scale bullshit. Only thing massive is the number of junk items they decided to throw in the game.

Armaggedon27d ago

Its not BS. This games running more systems than virtually any AAA game. Why else do you think it has loading screens? Besides, the clutter has been apart of their DNA for decades at this point. There are other games out there for people that dont care about that kind of stuff.

Mr_cheese27d ago

Probably because it's been created on a very outdated engine that isn't designed to fully utilise current gen abilities.

You've only got to look at what rockstar games achieve with their releases.

Armaggedon26d ago (Edited 26d ago )

@Mr_Cheese People keep saying the engine is outdated, even though other engines have built upon past iterations. I think it would be more accurate to say that the engine does not do what you expect to see from a “current gen” game. Red Dead 2 was cool, but its not packing as many systems and permutations as Starfield. People make flimsy comparisons too often: “Look what this open world game can do with its visuals and presentation. Whats Bethesdas excuse?”

Yes, look at what this open world game can do that has no skills or attributes, no building potential and minimal crafting potential, coupled with all of the other variables packed in a Bethesda game. Not mentioning all of the other systems in place, you already have an unbelievable amount of potential variables to calculate. No wonder starfield has loading screens.lol
Heck, I would say that even Fallout 4 in 2015 had more systemic depth than Red Dead 2. It amazes me how much people underestimate Bethesda. Keep sleeping on them.

Mr_cheese26d ago (Edited 26d ago )

RDR2 is a living, breathing world with dynamic weather, full interiors, changing landscape with unscripted encounters, multiple onscreen npcs, wildlife, all with their own functions, animations, skins.

I wouldn't disregard one for the other.

Bethesda is notorious for operating on an outdated engine.

We could even use cyberpunk as an example of a fully open world game with multiple levels of variants.


Played the majority of Bethesda titles, not sleeping on them, just noticing a pattern

Armaggedon26d ago (Edited 26d ago )

@Mr Cheese

Rant inbound. Dont blame you for not reading.

I honestly think their notoriety with the engine is here-say sprinkled with a bit of confirmation bias over the years. For example from a typical naysayer: “Bethesda games have lousy performance and their gameplay is outdated, therefore their engine must be outdated.”

There was one journalist/Youtuber that mentioned something interesting. He was breaking down the negativity behind Bethesda, and mentioned that if there is an issue, its not Bethesda’s engine….its Bethesda.

If there is an issue, it is that Bethesda are very ambitious and seek to prioritize testing themselves to see how much stuff they can put into a game and still have it function without crashing. This ambition can cause them to forget their core audience, and pay attention specifically to what they want. I think thats one of the key reasons why BG3 is so beloved by people, its because the game was in a form of early access for years, and is literally built on the feedback of those that were able to access it. People who play Bethesda games are looking mostly for “meaningful” exploration, cool loot, and environmental storytelling, but Bethesda has honestly been shifting gears recently. It seems they want to focus on terraforming the open world rpg further via building and crafting.

I think Starfield is an example of a solid game, alienating the expectations of the core audience. Bethesda wanted to make this game for years, and they sought out to achieve their ambitions, rather than service their audience. The “problem “ with Starfield is that it is a clash of design philosophy, ery similar to Fallout 76. You just dont try to fit a Bethesda game with all of its variables into a multi world, multi landing zone game space. But they tried it anyway, hence the loading screens and othe supposed issues. I admire their ambition, and I love Starfield, ut I can understand where people that dont like the game are coming from. I just wish naysayers understood the true nature of this game.

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Starfield Creation Kit launches, and the microtransactions begin

As of June 9, 2024, the Starfield Creation Kit and the new “Creations” store will be live, requiring players to purchase a premium currency for custom content.

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bababooiy2d ago

"requiring players to purchase a premium currency for custom content"
This is all you need to know.

XiNatsuDragnel2d ago

Yep yep nope unofficial mod support over this

porkChop2d ago

You don't have to buy or sell mods in the Creations store. The full mod tools launched today.

XiNatsuDragnel2d ago

Yeah no I rather get some unofficial mod tools then Bethesda imo

porkChop2d ago

Do you understand what your talking about? Unofficial mod tools? If you mean free mods rather than the paid mods on the creations store, sure, I agree. But the tools themselves? There aren't "unofficial" mod tools, everyone was previously using Bethesda's older tools.

XiNatsuDragnel2d ago

Fair fair man besides I'm supporting unofficial mods and stuff those mts ain't it chef.

Valkyrye2d ago

no thanks, I'm busy not ever playing Starfield right now thanks

phoenixwing2d ago

Snake oil salesman Todd Howard approves

CobraKai1d 23h ago

Im one of the few people that like this game and this is one of the worst ideas for a game people look down on already.

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Xbox Games Showcase Followed by Call of Duty: Black Ops 6 Direct

Xbox writes: "Join us for a double feature on June 9, 10am PT - Xbox Games Showcase immediately followed by Call of Duty: Black Ops 6 Direct.  The Xbox Games Showcase is your look at the new games from Xbox Game Studios, Activision, Blizzard, Bethesda, as well as our partners from around the globe. Immediately following the Showcase, stay tuned for Call of Duty: Black Ops 6 Direct for a special deep-dive into the beloved franchise."

ravens522d ago

I'm here. Waiting in anticipation to see some games 🤙🏽

GamerRN2d ago (Edited 2d ago )

I'll be honest, if they don't announce some major shit, this could be the nail in the coffin.

If I hear about major 1st party titles going multiplatform, it's over.

They need to build the brand trust right now. A lot of damage has been done.

We need bangers, AND some news about next Gen.

Flawlessmic2d ago

It's just started 4 games in and it's already been a fantastic show.

This is gonna be the best showcase in years

VersusDMC2d ago

New Doom dark ages anounced for PS5 as well...

GamerRN2d ago

So far this is a great show, and mostly all GamePass games? Looks like the bangers are finally coming!

Investments finally paying off.

Now they need new hardware so they can start over

Sonic18812d ago (Edited 2d ago )

So far the best showcase this year

Flawlessmic2d ago

At this rate, best show of the last 2-4 years, been an absolute bangerrrrr so far!!!

Pixykont2d ago

Perfect dark looks incredible

shinoff21832d ago (Edited 2d ago )

Agreed. Way better then what Sony did and has done. Those multiplayer games really fked Sony over for a few years. Xbox showed off some good looking stuff. I'm most interested in state of decay 3.