Late-arriving review copies are not uncommon, but access this far behind so many other outlets is extremely unusual - particularly for a game of Starfield's promience. It has, thankfully, been a very long time since Eurogamer was impacted by a similar situation, and cases such as this are very rare across the industry. We look forward to playing Starfield and providing the quality and breadth of coverage you expect and deserve.
TNS: "We're shining a light on a bunch of "bad" games that may've been left wanting when it comes to their critical or audience reception."
Good list I've had similar reactions to some games even ones on the list like the order and Callisto
Also I recently grabbed forspoken for, 5 dollars at a eb games Clarence sale and I am actually enjoying it more than I thought I would
Sometimes you just need to give critically panned games a chance
I feel like we’re finally starting to see a sea change in how we treat our favorite games. Sure, we all acknowledge that a game can suck and we can still enjoy it. Hopefully this results in meaningful review scores. Personally, I find a lot of bad games are better if you blast through them on the easiest difficulty. Callisto protocol on the image is a good example of this.
Actually, I started liking FO76 after the wastelanders DLC ... it has been my guilty pleasure
other games I can think of Order 1886, Driveclub, Resident Evil 6 (only the Leon part), Alpha Protocol (pretty unique, needs a remake), XIII Remake (after patches), Medal of Honor 2010, Medal of Honor Warfighter, Homefront The Revolution, Enemy Front, Legendary The Box, Faces of War, Conflict: Vietnam, Conflict: Global Storm & Codename: Panzers – Cold War
I loved The Order, ridiculous graphics for it's time and a very interesting setting, it was linear but not as bad as people say. Similar thing with Callisto Protocol, i admit that i played it a long time after release so maybe issues were fixed by then, but it was a fantastic Dead Space-like horror game with some of the best graphics i've seen in my life.
Thanks to the Starfield Creation Kit, the "Earth Restored" mod has transformed the Earth into a Pine Forest and filled the sea with life.
Shadow of the Erdtree saw a 1000% player count surge at its launch. Will Starfield’s Shattered Space be able to do the same?
I played Starfield this past weekend. I enjoyed it and overall was about 30 hours in, but as soon as I got the e-mail about the GamePass price increase, I cancelled my account and deleted Starfield, Halo, Forza and others off my Series X.
If I want to play those games, I’ll just buy them outright - and truth is, I’m pretty sure I won’t. They aren’t worth it to me.
Only 10/10 reviews are allowed :D
It's almost like MS & Bethesda don't want Eurogamer's or Digital Foundry's opinion out there affecting day one sales.
Which would imply if they expected good reviews then they would have supplied game codes in plenty of time.
I mean, if it's as amazing as it's being hyped up to be, why not supply an early code to one of the more prominent Xbox flag waving review sites?
DF got theirs... Eurogamer will just have to wait.
I think this landing zone stuff is going to hurt the exploration amazment of the game, and lower review scores. This seems like an attempt to weed out critical reviewers from embargo day reviews.
I always feel like people are insecure about their product when they wait exactly till release to drop reviews, but then again, it’s early access. So, those who didn’t pay extra for a Digital Deluxe edition will get to see reviews and unedited streams to make up their mind before the “public” release.