270°

Mods Shouldn't Be Required To Make Bethesda Games Playable

Hannan from eXputer inquires: "Bethesda games' fans will likely be familiar with using mods to make its titles playable, but why do players do what Bethesda should?"

Obscure_Observer312d ago

"Bethesda games' fans will likely be familiar with using mods to make its titles playable, but why do players do what Bethesda should?"

Because players won´t have to do the heavy lifting job, which is: create, planning, test, and pay 5 hundred developers out their pockets.

Because it´s easier to create mods that breaks a game when you won´t face the consequences of your failure, you don´t have to endure pressure of any kind by higher ups or have to put yourself at risk of losing your job. That´s why.

H9312d ago

Players are players, not creators and they shouldn't be required or preferred for them to do any type of creating

GamerRN312d ago (Edited 312d ago )

What about low level creators who enjoy doing it?

Also I'm pretty sure it's not required.

thesoftware730312d ago

H9,

But only... it's not required, and some people like modding. There are thousands of mods for thousands of games.

every one of their games can be played from beginning to end.

Notellin312d ago

Your comment makes no sense. Most modders are doing it on their own free time and aren't expecting anything in return.

The Bethesda games are playable without mods.

This article all the way down to the comments is just knee jerk hyperbole.

purple101312d ago (Edited 312d ago )

"test, and pay 5 hundred developers out their pockets."

500 devs, but spaceship space travel in a space game is missing. good one.

meanwhile on 'No mans sky': https://www.youtube.com/res...

shinoff2183312d ago

Obscure that's a bs excuse. No way around that. I'm saying that as someone who generally likes their games.

Obscure_Observer312d ago

@shinoff2183

"Obscure that's a bs excuse. No way around that. I'm saying that as someone who generally likes their games."

It´s not excuse, it´s a fact!

How many games had Nexus developed after all those years?! You´re right... none! Have you ever wondered *why*?

I´m willing to bet that you don´t even know that some of the best Skyrim and Fallout 4 modders were in fact hired by Bethesda and are actual developers behind Starfield! THAT game you sh!t on? Yeah, some of those "lazy and/or incompetent" Starfield developers used to be highly regarded as modders on both Skyrim and Fallout 4 back in the day, because they obviously weren´t the people in the front lines.

So you can´t stop with your fake concern act, because for people like you modders are "heroes" until they eventually get hired and have to deal with actual development of a game, everything that it entails and be held accounted for its final quality.

Again, to create mods from someone else´s work is easy when you don´t have to develop a game from the scratch or been held accounted by anything, including the backlash from "fans" such as yourself.

Eonjay312d ago (Edited 312d ago )

Come on now lol. This has to be one of the most backward responses I have ever heard. The question was 'why should players have to make mods to make a game playable'. Your response is Bethesda shouldn't have to make their own games playable because... it costs money and because the pressure of losing your job?

This is unreal.

Obscure_Observer312d ago

@Eonjay

"This is unreal."

What is truly unreal is you calling Bethesda games unplayable. After that, I don´t think we should entertain this conversation any further.

rlow1311d ago

But the question beckons. Is the game playable without mods? I haven’t played it, but from what I’ve seen and heard plenty of people have finished or still playing without mods. So the Title is deceptive.

Christopher312d ago

There is some truth in what you say about the time to create, plan, and test. But, if it takes a handful of modders only a month to create a massive improvement to the game, why aren't Bethesda doing that themselves? Why leave it as it is knowing full well what the community has done? And I'm not talking about graphical options, just from UI enhancements, performance fixes, gameplay enhancements/options, and the like?

312d ago
mkis007311d ago

Not to mention the simple step of making any of the unofficial patches ( skyrim, fallout) a real official patch. These things have more testing hours than any mod bethesda has put out themselves.

Obscure_Observer311d ago

Because modders are free to do what they, not what they´re told.

Studios are organized by a set of priorities that developers will look into given order of importance and relevance. Critical or more serious issues will always comes first.

Modders might have interest in the things that you mentioned while Todd might have something different in mind.

I mean, whenever a more serious or critical issue pop up like crashing, freezing, save files corrupted or deleted, it automatically becomes number one priority above anything else. All that at the top of two big upcoming expansions they´re already working on.

Christopher311d ago

@Obscure_Observer: You're sidestepping the argument, which is that Bethesda as a company isn't making these decisions by trying to make it about who is told what to do and they can't do it is the issue. The people who make decisions are the ones not getting this done, that's the point.

***while Todd might have something different in mind***

And that something different is doing nothing until over a decade later with a repackaged upgrade. Again, it took the modder a month to implement, if that, and update it with updates as necessary. Bethesda should be surpassing that. They are not.

+ Show (1) more replyLast reply 311d ago
jwillj2k4312d ago (Edited 312d ago )

Every developer has to create plan test.

no one told them to make a game of that size if they couldn’t handle it, they should’ve lowered the scope.

Their games are notorious for not being polished. They rely on the mods to finish their dirty work going as far as to call it a feature (starfield).

It’s easier to create mods that brick a game when you don’t face the consequences of your failure?? They are FIXING the broken aspects That higher-ups allowed to be shipped in the first place.

Thats why you’re argument is invalid.

311d ago
victorMaje312d ago

Obscure I think you should ask your handler to send you a fresh set of answers. The shilling had been showing for some time now.
Good luck.

311d ago
IAMRealHooman311d ago

Skyrim has bad UI, one of the most recommended mods is SKY UI.
Starfield has bad UI, most recommended mods is star UI.
Bethesda knows the mods exists
Bethesda makes bad UI

gold_drake311d ago

are u saying that those 500 developers are not capable of delivering a functioning game?

are u saying that we should fix their game, which they charge us for?

are you saying that ur ok with broken games?

+ Show (7) more repliesLast reply 311d ago
lelo2play312d ago

Have been playing Bethesda games for ages without mods. I didn't know the games I've been playing were unplayable...

darthv72312d ago

Same here. i guess we have been doing it wrong from the start.

Now i have used mods in other games (not Bethesda) because they either change the dynamics to be more balanced or they give the character more pizazz but, again, those are not required either.

Michiel1989312d ago

yeah idk what's wrong with those people. Playing Starfield probably popped a vessel in their brain and now they can't remember anything accurately anymore.

Actually watched someone do a playthrough of Morrowind and Oblivion and it was completely fine. No it wasn't without bugs and no it wasn't perfect but he had a great time playing it and me watching it, without any mods, can you believe that?

Inverno312d ago

They aren't unplayable, just janky as shite. There are many things outright broken in their games 10+ years later that only mods have bothered to fix. Also you can't forget most their games have been in pretty broken states at launch. Each more or less, but broken nonetheless.

Obscure_Observer312d ago

"Have been playing Bethesda games for ages without mods. I didn't know the games I've been playing were unplayable..."

Exactly! Me neither!

DustMan312d ago

Same here. I played Fallout 3, New Vegas, Skyrim and Fallout 4 vanilla with no issue at all. I honestly only remember one bug being i needed to fix was Fallout 4's incredibly long load times on the PC. Which I fixed with dropping a single file into the directory.

KwietStorm_BLM311d ago

You played New Vegas with no issue at all? lol

DustMan311d ago

Funny how I actually did. Beat it three times, twice on the 360, and again on PC. Sorry you had a poor experience.

Christopher312d ago

Unplayable? Nah. But I'm 100% waiting on content mods before I step back into Starfield. It needs more content.

MajorLazer312d ago

OG Skyrim on 360 was so broken that in the starting sequence Ralof doesn't even speak, he just stares at you and eventually the cart goes towards a wall and gets stuck. The game was literally unplayable.

porkChop312d ago

That's what I was thinking. Sure, mods can make the games better, introduce QoL changes, etc., but they're in no way needed to make the games *playable*.

Workshyskiver311d ago

Its been cool to hate on Bethesda since M$ bought them.

+ Show (5) more repliesLast reply 311d ago
anast312d ago

People enjoy being hustled by Todd.

312d ago Replies(2)
Friendlygamer312d ago (Edited 312d ago )

Mods should be more accessible on console, it sucks we can't get stuff that adds assets and change npc scripts

porkChop312d ago

I believe that limitation is only on PS. That was the concession Bethesda had to make to get PS to allow mods for Fallout 4 and Skyrim. On Xbox you can get new assets like weapons, sounds, textures, etc.

Friendlygamer312d ago

True but sometimes I think sony drags Microsoft with them like with the stalker collection mods. Sony has a lot of terrible and outdated policies like returning games , they're lucky that they can deliver on games because they're terrible in a lot of aspects, just look at ps stars it's been broken for like a month, that's not what you expect from a massive company

Michiel1989312d ago

so they made one game that is awful and even mods cant fix it and now all of a sudden their whole library is unplayable? people use so many mods in skyrim cause it's a 15 year old game and by todays standards just doesn't look great and there is so many mods available out of love for the game so why shouldn't you use them?

Piss off

Show all comments (54)
320°

It’s Just Over For ‘Marathon’

Marathon has always been teetered on the edge of future failure, but now that seems set in stone after recent events.

Games_People_Play12h ago

Honestly, even if it was F2P, I wouldn’t play it.

_SilverHawk_12h ago

I can't wait to play marathon. It looks amazing to me

Kornholic8h ago

Couldn't agree more. Every single aspect of Marathon seems very unappealing.

raWfodog4h ago

Arc Raiders interests me a lot more than Marathon ever did.

RaidenBlack9h ago

Bungie stole all their lunch money

CrashMania9h ago

Paul Tassi is a known xbox/MS stooge.

Saying that, Marathon looks so meh to me, absolutely no interest at all.

JEECE8h ago

Once he wrote an article characterizing Horizon Forbidden West, which came out over a year after the PS5 released, as a PS5 "launch game." Assuming this was just a mistake, I pointed out to him that "launch games" for a console are widely understood to be the games that come out on the day of a console's launch or in the immediate window thereafter. He responded and told me that he understood "launch game" to mean a game that launches, which would mean that every game that releases on a console is a "launch game" for that console.

I've basically ignored everything he has said since then. But I don't care about Marathon either way; playing Hunt: Showdown turned me off this genre pretty much.

neutralgamer19929h ago

If I was running Sony why would I not try to have bungie reboot Killzone and have it as their Halo. Honestly I don't know how Sony could justify that 3.6 billion purchase price. Insomniac games at 256 million has been their greatest acquisition in Playstation history for what they have already delivered and what's the pipeline

Profchaos9h ago

The smart money would have given them killzone but they brought them to be a pillar of their live services investment and seeming have no interest in allowing them near a single player story driven game again.

Lightning774h ago

The bigger mistake imo is not having them do any SP projects. Just all LS stuff.

Also want to clear up some misinformation on my part about Marathon. It wasn't due to creative differences as to why Jade left it was due to early internal Play tests were reportedly not received very well. Which probably prompted her to leave. My fault on that.

Ghostwood9h ago

It does look like ass shit.

Would pulling the plug now make any difference or is Bungie thoroughly cooked regardless?

peppeaccardo9h ago

Since when Forbes is relevant for the gaming community?

Show all comments (22)
80°

Epic Games Asks Judge to Force Apple to Unblock Fortnite on iOS

The saga of the legal battle that sees Epic Games fight Apple in the attempt to bring Fortnite back to iOS has just gained another chapter.

Read Full Story >>
simulationdaily.com
PapaBop8h ago

Damn, I'm going to need to restock my popcorn if this keeps up.

50°

How One Company Killed Sports Games

A once bustling space offering plenty of choices, now a desolate land of greed, did EA really kill the sports game genre?

anast18h ago(Edited 18h ago)

They made them better than everyone else at first. Once no one was playing any of the inferior options, they turned the investors loose on the customers.