Bungie's recent State of the Game update for Destiny 2 has enraged fans due to the lack of PvP content, ritual armors, and the death of Gambit.
As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.
We don't like it bu hu... but still are paying their battlepass. People are idiots. Stop playing the game.
Me but two years ago. Stopped playing and glad I did. Too many better games than being price gouged to s#it for something that inevitably gets removed, nerfed or becomes irrelevant
thats weird, I'm fed up with the way the destiny 2 community handles themselves, and their treatment of bungie employees
by far the most toxic community ive ever seen, and each one of them are absolutely miserable human beings
Destiny players, aka Guardians, have been fed with Bungie since Destiny launched in 2014. Back then, headlines weren’t as click-baity as they are now, so we didn’t talk about “enraged fans”. But believe me when I tell you that the vast majority of conversation about Destiny was about how Bungie was mismanaging the game. Bungie built this community on cognitive dissonance and Stockholm Syndrome. Sometimes I think about getting back into Destiny but then I see something like “ritual armors” and I’m glad I’m out.
Is this a repeat?