520°

Developer says Game Pass is good for Microsoft, horrible for individual games

Mark Kern, the former team lead for World of Warcraft, and producer of Diablo 2, Starcraft says the goal is to get you in cheap and make money through in-game purchases and predatory monetization.

LostPotato671d ago

Funny coming form an ex-Blizzard employee. As his former employer does the same thing.

ApocalypseShadow670d ago (Edited 670d ago )

Sure about that?

**Mark Kern, the Team Lead on the original World of Warcraft, and a former producer & developer on Starcraft, Brood War, and Diablo 2, tells the story about the meeting that led him to quit his job.

Shortly after WOW had launched, the game had become a huge success, performing much better than Blizzard had anticipated. In the years leading up to launch, Blizzard had hired many new employees. Top executives now wanted to do a mass firing of these hires.

Kern was opposed to the firing, saying "we told them that we were like a family." The team spent the last 2 years in crunch time and didn't deserve to lose their jobs. He also didn't believe that the firings were necessary because WOW was a huge financial success. Instead, he proposed normal performance reviews and firing only those hires who weren't performing up to standards.

In a closed-door meeting of 4 or 5 top Blizzard executives, Kern was told that with WOW's success "we're a real business now." Kern says this was the moment when "big corporate gaming" thinking similar to Electronic Arts began to take over at Blizzard. He quit shortly thereafter. Blizzard went ahead with the firings and they were hugely unpopular and damaging to team morale.

Kern identifies this as the shift away from Blizzard being a "boutique" developer of niche games for a hardcore audience and towards its current "big corporate" approach to mass market games like Diablo Immortal.**

There's the company. And then there's the man. They became EA like and he left.
https://massivelyop.com/201...

4Sh0w670d ago (Edited 670d ago )

Same dev tweeted this:
"Of course devs are happy with Xbox gamepass *right now*, as Microsoft is fully willing to lose billions today to secure content that will entrench them as the winner 10 years from now."

-So #1 he says devs are happy with Gamepass so he's only SPECULATING about "what if" in the future???= Microsoft bad.

-#2 He provides no actual real life example of a game or dev that Gamepass was "horrible" for.

#3 He has no personal experience with making any deal for a Gamepass game.

#4 This dev clearly is a former employee with an axe to grind, he's been outright biased in other tweets saying he hopes the Activision deal is blocked?

-Shadow none of that you wrote has anything to do with Gamepass.

rlow1670d ago (Edited 670d ago )

Hence, if they had been unionized, that wouldn’t have happened. Shame how the top always takes the most and throws Pennies at the peasants….. then fire them for good measures. Shameless

Petebloodyonion670d ago

I can respect a man who upholds his convictions and principles to the point of quitting a company.
Lots of ppl would have folded instead and complained for eternity.
Amen to this guy.

Rynxie670d ago

Basically Apple and Google approach to mobile gaming. The games are free, but everything else in the game will cost you money (an arm and a leg).

ApocalypseShadow670d ago

Yes. Eventually, that's what Microsoft wants by trying to go mobile by using Activision for game pass. Milk the shit out of micro transactions and DLC and every mobile thing in the book. Skins and all. Season passes. All that trash. Nickel and dime. Drip fed content.

jeromeface670d ago

not when he was there einstein

frostypants670d ago (Edited 670d ago )

They do now. Blizzard absolutely did not do that crap for the games he worked on. At one point Blizzard was among the most respected studios in the industry. Then Activision happened.

neutralgamer1992670d ago (Edited 670d ago )

This is why Microsoft has to buy content because not many 3rd party publishers would put their game on GP without a giant check upfront. There is a reason this FTC case has revealed how many studios and publishers had on its list to possible acquire

We already see Xbox sales account for less than 20% on AAA games which launch on all major platforms. Gamepass is creating a mindset of sooner or later game will end up on GP

For gamers it's amazing value and same for smaller indie titles but for major AAA games GP won't benefit developers

Who by the way depend on game sales to early royalty

+ Show (3) more repliesLast reply 669d ago
SullysCigar670d ago

Yes - and this is what most people understand.

Yet, occasionally, a random developer will stick their head above the parapet and weakly defend Gamepass. When they're currently under contract, they don't want to bite the hand that feeds and risk future games going unpublished / unpromoted / unnoticed, because that also risks them losing out on microtransaction revenue.

AmUnRa669d ago

5 downvotes because i deleted a post?? Whoooow🙄

JEECE670d ago (Edited 670d ago )

Yep, if you make a certain type of game, GP is the only way you'll make any money on Xbox. If you criticize, you might find yourself without the offer to put your next game on GP, and you'll be stuck launching a game a la carte to an audience conditioned to expect to get your games as part of their subscription.

ApocalypseShadow670d ago (Edited 670d ago )

Yes!!

Also. Even if successful on game pass, the base will be lead to only rent your games. Because they would be conditioned to. Those developers will be stuck with all their future games expected to be on the service. Because the base won't be buying any. Just waiting for when your developed games arrives and they pay almost nothing for your games. But Microsoft wouldn't care because it's their subscriptions numbers they are worried about. Not any of the developers or their games. Just being used for their purposes.

crazyCoconuts670d ago

Right - it should be clear to people that the owner of the service (MS / Sony) ends up picking the winners and the losers. It's like when the government gets involved in subsidies / tariffs / etc. The winners will sing to high heaven and the losers will complain. Ultimately a sub service dis-intermediates us from the game developers/pubs. On a small scale, no big deal - most of us still buy games based on how well they review, word of mouth, whatever. But on a very large scale, it gets to be bad because SO many people stop picking based on reviews, quality, etc. that the ONLY way for a publisher to survive is to be picked by one of these few companies... the monopsomy. That's when we all lose. Fewer game developers/publishers survive, market consolidation occurs, fewer choices, we all play the same crap even if it's not good, etc..

spicelicka670d ago (Edited 670d ago )

It's amazing that no one is asking the customers, no article brings that up. We're always criticizing developers and publishers for exploiting customers with overpriced games and microtransactions, for once something is in favor of the consumer and everyone here is against it. I paid $180 for 3 years of gamepass, that's the cost of just 3 games. It's absolutely insane value. I'm basically covered for the next 3 years, I literally get Starfield the day of, without having to worry about $70. There has never been value like this in the history of video games. If it fails in the future I'll just move on, simple. I'm sorry but I don't care what's happening on the corporate side because they don't care when we're getting screwed. I do care about developers but whatever happens is really not in our control, so there's no use arguing about it. The only people sh*tting on Gamepass are the ones who are missing out on it.

SullysCigar670d ago

No. You're seeing with emotion and thinking you're being attacked for enjoying cheap gaming - you're not.

The subject here stems from a developer's comments, about how they're impacted by subscription services, which is why that's the angle being discussed. The benefit to the gamer is a well-trodden subject and has been touted across the industry for years.

ApocalypseShadow670d ago

Remember when (if you were old enough) there was competition on the videogame sports market and you had multiple basketball, baseball, boxing, football games, etc on the market?

Then, EA went on a buying spree to kill competition or buy up their rivals. They purchased player licenses, ESPN license, logos, boxers, etc leading to everyone else being forced out of the market. Making deals with the NFL that lead to only Madden being the only licensed football game. Pushing Take Two to buy the baseball license to keep EA from locking that up and let anyone develop a baseball game. Resulting in Sony competing which lead their baseball game to be the winner with the Show. Visual Concepts not being able to make football, lead them to concentrate on basketball as the NBA told EA "No." from trying to buy up that license. They became the winner over NBA Live with NBA 2K.

EA also used their marketing and buying power to kill racing competition. You don't see them making Burnout anymore after purchasing their rival Criterion. They made it just long enough to kill the game and push Need for Speed. Bought out Code Masters who were once their rival. That's what EA does. Just as Microsoft will do with game pass. Trying to make it the defacto standard for gaming.

Instead of having multiple options, choices, it lead to a reduction. It lead to higher prices. Because NFL 2K sold at a lower price t $19.99 and was the better game. EA didn't like that. They reduced their price on Madden to $29.99. But as soon as they locked up football and became a monopoly, prices went back up. And Madden now is way higher than $49.99. Gamers lost. As EA sat on their ass yearly making an average football game.

You think game pass is great now. But it's going to cost you and the industry and the rest of us in the future and your support of it would have paid for the game industry's demise. Just like gamers supported EA and Madden over the years, look at the end result of gamers buying decisions. I know saving money is great. But the end result will have you paying threw the nose. When we all get screwed, make sure you take a look in the mirror on who was responsible for it.

+ Show (1) more replyLast reply 669d ago
lelo2play670d ago

Does Microsoft force developers to launch their games on Gamepass?

670d ago Replies(1)
Battlestar23670d ago (Edited 670d ago )

MS pays devs/publishers for every game added to gamepass to make up for the loss of sales since Gamepass leads to less game sales on Xbox consoles (MS themselves have confirmed this in court documents/E-mails).
Heck even i have stopped buying games (around 4 years ago) on Xbox now that MS pays to have games added to the service. Why would anyone buy games on Xbox when MS is footing the bill for us gamers.

But the amount of money that MS pays to have all these games is starting to be not enough to cover for the loss of game sales because of increasing budgets which is why more and more devs/publishers are starting to talk negatively about gamepass.

That is why MS is raising the price of gamepass and it will continue raise the price again and again in the future to try and pay devs/publishers more money that they are asking for and also to try and start making a profit as they are not making a profit according to the court documents at the moment.

jznrpg670d ago

They will raise the price for more profits not to pay devs more

670d ago
PitbullMonster670d ago

Would you rather pay 30$ for an Indie game or 15$ for one Month GPU with hundreds of games?
At some point Developers will be forced to launch their games in a subscription service because else no one is gonna play their games.
Just like music artists are forced to release their songs on a subscription service.

jznrpg670d ago

Eventually you will get what you pay for. MS is dangling carrots 🥕 to sucker you in and give you less for more will happen when they feel like they got enough of you stuck in their ecosystem.

giovonni670d ago

@jznrpg orrrrr this will force other companies to compete and offer better content in their streaming space.

DarkZane670d ago

@giovonni what is more likely to happen is Sony and Nintendo continuing like they are now and developers will just go with PS and Nintendo and skip Xbox because they won't make money on Xbox since the fanboys there are now too cheap to buy games.

Rimeskeem670d ago

I think it's less about if they force people to (obviously they don't) but whether they pay the top execs of the publishers a lot of money to do so and then those execs fire the people who made the game to save money. Basically giving them lots of money in case the game fails while making the actual developers unemployed.

Speculation ^

+ Show (3) more repliesLast reply 670d ago
670d ago Replies(1)
ApocalypseShadow670d ago

Could have told you that. Wait. I did. It's Microsoft on top of the pyramid.

Godmars290670d ago

Its MS having an idea and implementing it before thinking it through. Betting on the "potential" of its success, investing too much into it till they either kill it, force it, or put it aside to be forgotten. Never admitting to the mistake.

shinoff2183670d ago

Godmars

I don't believe they can kill gamepass. If they went that route it's game over in the console business. I think they've broken their fanbase far to much to turn back now. I'm just generalizing I know some of you xbox dudes buy games it's not all of you

Godmars290670d ago

"I'm just generalizing I know some of you xbox dudes buy games it's not all of you"

Sorry, closest I ever got to COD was a PS2 demo...

Just saying, you might be generalizing a bit too much.

Show all comments (59)
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anast10h ago

Too bad. People don't have sense of history.

80°

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Profchaos3d ago

As someone who travels for work I still care about portable systems.

I have found using remote play in a hotel room is an excellent experience in a major city as I've got my console hard wired to a gigabit connection at home however it's not perfect if power trips the console tends to go to the repair section and can't be booted remotely so it's a annoying call to family to power it on for me.

A hotel out of town or regionally though that can cause havok for remote play as I'm always on 5g using it hotel wifi is never good enough for a solid remote play session.

But leaving a stable location and getting onto a plane or train and there's little to no chance of a good experience with remote play thats where something like the switch 2 will really shine for me personally long haul flights are exhausting and one of my most hated things the switch has been invaluable for me and I'll absolutely be upgrading

Goodguy012d ago

Nintendo has always done it the best, handheld is in their genes. I do wish their dock could be like an egpu though and it make it much more powerful, it's a bit harder for me to play portable now for some odd reason, love just sitting on the couch with a big screen and controller. And ofc always great to have the portable option and for me it's best for smaller games.

jznrpg2d ago

I was hoping for a little more than 540p upscaled

UltimateOwnage2d ago

IMO, 540P upscaled in portable mode to a 1080P screen using DLSS on the tensor cores will likely extend battery life using a lower TDP and provide much better anti-aliasing and similar clarity compared to native 1080P with med/low AA at a higher TDP. It’s just a better way to use a mobile chipset. That’s not a flaw or weakness, it’s a key benefit for the portable design of the platform.

repsahj2d ago

Lol, even the impressive upscaling feature of Switch 2 can now spin to a negative one.

jznrpg1d 3h ago (Edited 1d 3h ago )

Switch 1 was hitting 720p and above that with no upscale, so why can’t they have a higher res and upscale it more

repsahj1d 3h ago

@jznrpg
Because of that even the current gen games will now run on switch 2 that looked as good and with decent framerate as the current gen consoles.

Do you watch Nintendo's hands on preview for switch 2? LOL.

badz1491d 16h ago

because aside from Nintendo's own games which have their dedicated fanbase, portability is the only other thing it has going for it. Nintendo will be eliminated faster than xbox if they ever decide to do a dedicated home console again. going the hybrid way is the only way left for them and they are lucky they dominated the portable market all those years ago. imagine the power of the Switch 2 as a console this day and age with the same price as PS5. they will be the laughing stock of the market.

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Ghostwood2d ago

I do appreciate the changes to the levelling system in the remaster which lessens the hassle of min/max with regards to effects class skills have on attributes(missed these in Skyrim).

The level scaling is still a problem though as you end up with crappy uniques if you find them low level. They did fix this with regards to items from one of the DLCs but it should be across the board.

anast2d ago

That's just the tip of the iceberg.

Michiel19892d ago

funny that you say that. That would make you the Titanic since you're having a crashout over this game performing well.

anast2d ago

strange comment...Maybe it's the way you write or your intentions or something, but most of the time I don't understand your comments

attilayavuzer2d ago

It's not healthy to be this upset at people having fun.

peppeaccardo2d ago

old granny got a new make up .. wow !

arissaseah511d 17h ago

The changes are good as they did some enhancements. I like it.