Skull and Bones, Ubisoft's troubled pirate sim, has a budget of more than $120 million, a former project manager has confirmed.
This sounds like a great update. Today, Ubisoft announced the launch of Skull and Bones’ third season, “Into the Dragon’s Wake” in which players will face the formidable fleets of Li Tian Ning and Commander Zhang.
Get an early look at Season 2 and Season 3 highlights, including our fresh PvP mode!
Clash against new threats - from the eccentric Hubac Twins to a colossal megalodon stalking the seas. With Ship Upgrades, Fleet Management, new game modes, and a brand-new ship, expand your pirate empire!
Today, Ubisoft announced the launch of Skull and Bones’ second season, “Chorus of Havoc” in which players will face the maniacal Hubac Twins – the Compagnie Royale’s enforces who rampage through the seas.
I would be impressed if this game wasn't delayed for multiple years so it's likely this budget is more of a stacking effect rather than what they actually had in mind
Isn't this an anonymous source rumor?
I seriously doubt that seeing as how you can't even do anything in foot except walk around the home hub. No sword combat, exploring islands, digging for treasure, etc.
R*s games are about 100mil and they are not even in the same league as a R* game.
They will put all of that to make sure the game is the most heavily monetized thing we have ever seen.
If this has a single player campaign and a platinum i can get mostly solo, then I might hop on board this ship.