120°

Alan Wake 2 brings Max Payne to PS5 and Xbox but not how you think

Remedy Entertainment debuts a new trailer for Alan Wake 2 at the PlayStation Showcase, teasing the connection between Control and Quantum Break along the way.

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theloadout.com
SullysCigar764d ago

I liked what was shown of Alan Wake 2. Horror fans are in for a treat with this and Alone in the Dark on top of everything else!

lazyboyblue764d ago

Sam Lakes: guys what a surprise, you want to put me in the game AGAIN? Wow.
Remedy: eh...Sir, you booked the mo cap, did all the scans and wrote your own lines?

Seth_hun764d ago

I wonder if they reuse this model in the Max Payne remakes :)

70°

How the Remedy Connected Universe does the multiverse right

ScribbleCat said: Media is certainly no stranger to connecting all their properties together. Comic books have been doing this for generations, and TV is also known for special crossover episodes, which confirm the notion that they take place in the same fictional world. Video games, which can be barely called a new medium at this point, also have some interesting overlaps with connecting different games. For example, Valve’s Portal and Half-Life show how subtle hints can give players more theories to chew on. Old classics like DOOM and Wolfenstein also share similarities. But my favorite connection between games is the Remedy Connected Universe. While only a connection between Alan Wake and Control have been confirmed, there is SO much more to explore with Remedy’s crazy take on this old formula. And, according to Sam Lake, this is only the beginning.

SimpleSlave6d ago

They really should release the full Quantum Break experience on the PS5. Sure, it's a middle-of-the-road third-person shooter and a perfect example of self-indulgence, but why not? It was fun in short burst and it completes the Remedy set until Max Payne 1+2 Remakes get released later on.

Do it, Microsawft. Don't be cowards.

110°

Remedy Talks Going Over Budget on Alan Wake 2

Remedy says there's always a big challenge trying to match creative ambition with realistic budgets, and how many units you can sell.

TheColbertinator97d ago

I wish they had released a Steam version on launch. I feel that should have been part of their focus right away from announcing the game.

LucasRuinedChildhood97d ago

They definitely wanted to but Epic published the game.

REDGUM97d ago

Would have made up alot of ground had they have released a physical version at the same time as the digital release.
I think thats where it bit them in the bum to be honest.

IAMRealHooman96d ago

honest question, have they broken even yet?

senorfartcushion96d ago

Weren't they whining over not breaking even a few weeks ago? No all-of-a-sudden they're talking about overspending on the budget?

70°

Alan Wake 2 Finally Recouped Development Costs 16 Months After Launch

Remedy Entertainment has announced that Alan Wake 2 has finally recouped its development costs and has been profitable since the end of 2024.

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tech4gamers.com
REDGUM135d ago

Should have been a physical release as well at launch. That would have changed the numbers. Hopefully they and others learn from this digital is great but so many out there like physical too.

ravens52134d ago

Yup. I'd like to know how many physical copies it sold. I still haven't bought it yet, but I plan to.

jznrpg97d ago (Edited 97d ago )

I bought it right away but I’m sure it recieved less sales than it would have. I the end I’d rather wait to have dlc and game on disc, but you never know if that’s going to happen or not.