210°

Sea of Thieves Has Over 1 Billion Hours Of Playtime; Xbox Port Has More Players Than PC

The statistics were revealed in the celebration of fifth-year anniversary.

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Community768d ago
HardKnockKid24768d ago

This was your very first thought here? Not “Gee, maybe I’ll give this a try, seems like the devs pushed out a good product. I’ll try for myself”
Or
“Wow, not for me, but glad gamers are enjoying gaming”
Dang man, keep fighting the good fight I guess?

MadLad768d ago (Edited 768d ago )

Any praise at all for Microsoft isn't why the majority on here post here.

Z501768d ago

Do people eat McDonald's because it says 1 billion served?

Ra3030768d ago

I gave it a go a couple yrs ago with a couple friends. Personally I found it dumb at worst and boring at best. The gameplay was clunky and I found the game much more work than fun but then I actually didn't find any fun and this is supposed to a game......that's not a good thing imo.

Kaozz1979768d ago

This game didnt do as well as they hoped for on release if I remember correctly. Not to say it tanked. Did anything change?

343_Guilty_Spark768d ago

If you have to ask you don’t know anything about the game or it’s playerbase

ocelot07768d ago

Are people not allowed to ask questions now 343? I think what he said is valid stop getting so offended.

To answer your question @Kaozz1979 when it released it was barren. It had a good idea. But it was empty. But think of it as like the way no man's sky. It was a bit rubbish for the first 2 or so years. But the Devs starts releasing more and more content and it became enjoyable.

Can't say I have played it for a year or so now. But when I did they had added a fair new stuff to it and was fun to play for a few days.

Z501768d ago

Isn't that the purpose of a QUESTION???

Wikkid666768d ago

It's 5 years in and they're planning 5 more, so it's safe to say it exceeded their expectations.

cthulhucultist768d ago

On December 2021 it was announced that it had sold 5 million copies on Steam (do not know the Xbox One numbers).

They also announced a total of 25 million players at that time

https://www.seaofthieves.co...

During the 7th season they announced a total of 30 million players (again, not sales).

So it is safe to say that the game did rather well after all despite light on content during launch

Obscure_Observer768d ago

Lol. PS fanboys so salty because of Sea of Thieves, the game they swore that would be DOA is celebrating it´s 5th year of undeniable success, looking forward for more 5 years of great adventures and maybe more awesome partnerships as they made with Disney's Pirates of the Caribbean.

Congratulations RARE! Looking forward to Everwild.

darkrider768d ago

No dude. It floped and floped hard. That's why the hours metric to try somekind of victory.

When it's a success any studio says this game sold __________

When it floped they talk only about laps, shoots, player count and a bunch of excuses.

Obscure_Observer768d ago

@darkrider

"When it floped they talk only about laps, shoots, player count and a bunch of excuses."

Sure thing, dude

https://www.gtplanet.net/gt...

MadLad768d ago

They did hell of a lot to improve the game and flesh it out.
It's a great time with friends. One of only a small handful of service games I actively play.

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peppeaccardo768d ago

.. yes but how many synthetic waves have been created .. this is the number I am looking to hear of the most !

CPTN MITCHELL768d ago

Hahahahahahahaha again with the numbers of hours instead of players 😂

LOGICWINS768d ago

What about dem sales figures though?

cthulhucultist768d ago

In 2021 it was announced on Steam that is sold 5 million copies.

There were no xbox one numbers announced.

The headline claims that Xbox One has more players than PC port, however we do not know how many of those actually bought it to compare.

darkrider768d ago (Edited 768d ago )

Of course not. The numbers are just bad. This is available on gp...

343_Guilty_Spark768d ago

It’s a successful game that exceeded expectations.

Sorry.,

LOGICWINS768d ago

No apologies necessary. I'm glad an Xbox IP is doing well.

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180°

Report: Sea of Thieves PS5 Sales Surpass 1 Million

Sea of Thieves, the pirate-themed game from Rare, has reportedly surpassed one million copies sold on the PS5 per a new report.

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Jin_Sakai250d ago (Edited 250d ago )

Yea, we’ll be seeing plenty more Xbox exclusives head to PlayStation..

just_looken249d ago (Edited 249d ago )

Just like sony tossing horizon on the switch xbox also sees the potential to double dip for sure.

I do not see xbox past next gen i think in the 2030's xbox will be just a publishing company if not next gen if you look at there console sales it would make sense to also not toss a console out next gen and just focus on software as they are making way more cash on software than hardware.

Now halo on the switch/ps5 hmmm

pwnmaster3000249d ago

Horizon the switch?

Are you talking about the Lego horizon game lol.
Totally different situation.

just_looken249d ago

@pwnmaster3000

Right because sony?

please enlighten us on how sony giving out there best recent ip to another platform is different then xbox putting there ip on other platforms.

Profchaos249d ago

Yeah it'd be crazy not to release horizon Lego on the switch those Lego games sell gangbusters on switch

DodoDojo249d ago

Xbox have been on the decline, Sony can comfortably run their businesses without relying on other systems for revenue. That's the difference.

just_looken249d ago

@DodoDojo

So there huge push to go multi-plat had nothing to do with there failing revenue?

Look at the spike after they tossed there ip's around and the pc sales of there games
https://companiesmarketcap....

Even sony knows were the cash is

@Profchaos

Oh for sure they spent $0 on making the game but will get some great check's in the mail that game is going to sell so well on that platform then they will toss it on switch 2 and or consoles got to have that double dip.

Gamingsince1981249d ago (Edited 249d ago )

Herp derp , maybe if it was actually horizon and not a lego game you might have a point but alas.

-Foxtrot249d ago

There’s no way Lego would make a game for them using one of their IPs and keep it exclusive

It was probably we either release it on the Switch or we don’t do it

If they did a Horizon spin off game for Switch with one of their own first party studios then fair enough, but it’s not. It’s Lego.

pwnmaster3000249d ago

Because it’s a Lego game and not actually one of the main game in the series. Compare to what MS is doing, it’s vastly different.

Now are they going to start releasing games to other platform. Maybe, but to the extent like MS. Who knows, but as of right now, comparing that move to what MS is doing is reaching so much.

DodoDojo249d ago

Man we have games skipping Xbox because the sales numbers aren't worth the time and the difficulties of dealing with the Series S, why in the world would Sony release their games on Xbox?

Christopher249d ago

That first sentence is a horrible argument. Makes no sense and feels like an attempt to shove Sony into this conversation at all.

I think Xbox will try their best to keep hardware around, but it won't be like it is now. I think they'll go all digital and go with a middle-line hardware and not a heavy pusher like the Series X. Something that will play games slightly better than Series X but will have a lot of built-in storage space.They'll, if possible, eat as much of that cost as possible to come under the PS6 in price by as much as possible, but the PS6 will, IMHO, be more powerful, because Sony relies on hardware to maintain their market and will keep it like that until there is no other option.

S2Killinit249d ago (Edited 249d ago )

@just_lookin
You are trying too hard to make it seem like both are doing the same thing. They are not. No buts or ifs about it.

On this topic:
I never played SOT, but its interesting that this game started off as a flop and built up to a relatively successful gaas game.

just_looken249d ago

This site is nuts

So sony tosses there games on pc gives out there ip to other companies for other platform's something they never have done in the past a ip only ps4 had in the past that is normal 0 issues.

Xbox tosses there game on a ps device we must stop the press flip the couch and go on about xbox for weeks.

Man trump needs to hire everyone here for his campaign/trials you all get him back in that chair asap.

PassNextquestion248d ago

If Microsoft wants Gamepass to succeed they need to keep putting out Xbox's. Otherwise they only other place you will see Gamepass is on PC'S, TV'S and Amazon Prime Sticks

248d ago
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1Victor249d ago

I see what PlayStation players are doing with the long con of buying “Xbox exclusive games “ by over a million in less than 4 months to incentivize Microsoft to put all their games on day one on PlayStation and kill the Xbox console. 🤣
.
BTW
It’s a JOKE. don’t take personally obscured orchard crew

Tacoboto249d ago

Where they'll feel better with DualSense, load faster with the better SSD, and be accessible to more than 2x the console playerbase.

At least Hellblade 2 may come to a platform with a controller that can give its immersion the full respect it deserves. World-class tech for audio and visuals but stuck on an input that's been static since 2005...

just_looken249d ago

https://store.steampowered....

Hellblade 2 is on steam you know a computer were you can use any controller and have great audio.

Are you saying that the ps5 is the only console or device that has ever seen sound past stereo?

A ps5 is the only device to have a fast nvme ssd?

Input sense 2005? umm haptic tech has been around sense 1976
https://en.wikipedia.org/wi...

There is nothing a ds5 does that has not been done before somewere else even price gouging that was apple but now sony does that and crappy battery life man i miss ds3 battery life.

Tacoboto248d ago

You're pathetic and weird, stop with your strawman arguments and need to be antagonistic about everything.

I own the game on Steam and play it with DualSense on there but the features of DualSense are best on PS5 natively. I'm not saying that to refer to the controller speaker only, but the haptics especially *and* having those enhanced haptics wirelessly.

Obscure_Observer248d ago

"Yea, we’ll be seeing plenty more Xbox exclusives head to PlayStation.."

Indeed. And sell even more.

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Vits250d ago

Makes sense. The game sold 5 million copies on Steam and had 30 million players in 2022. So it does have a hook; what it needed to sell on PS was essentially just to be available there.

just_looken249d ago

Does it not have crossplay also? so that too helps

just_looken249d ago

For those not pissed off i mentioned cross play i looked it up and it does have it
https://www.seaofthieves.co...

So people playing for a long time on xbox/pc can join up with people that only have a ps5 that is a nice feature witch again helps with sales.

ocelot07248d ago

It's also cross progression. When it first released in 2018. I bought my self the limited edition controller that came with a code for some unique clothing. I didn't like the game back in 2018 it was bland and empty. When I bought it during a sale on Steam in 2021 I was able to continue on where I left off in 2018 with the things I unlocked as well as my dlc outfit.

Forward to 2024 when I got it on ps5. I again could continue on from pc and still access my Xbox dlc from 2018 and I then got a exclusive playstation sail set.

just_looken248d ago

@ocelot07

That is cool what a great/rare feature to bad all games do not have that.

So no wonder it is selling well if a 2018 player can grab it on his/her ps5 then continue were you left off.

SlothLordPootus249d ago

Honestly less than I would've expected based on the buzz around release, but still a great milestone.

P_Bomb249d ago

That’s a great number after only a couple months.

248d ago
390°

Sea of Thieves lost 58% of its PS5 player base in a single month

Sea of Thieves seems to be experiencing a significant PS5 player count drop with over 50% of the Microsoft live-service game's player base no longer playing.

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shinoff2183318d ago

Couple things with this. I'm sure it's fairly common even on online games. My second point. Summer just started so alot of people getting outside, family trips, etc.

LoveSpuds318d ago

Bit early to suggest it's summer/holiday season for the likes of UK, Europe etc. July and August maybe, but not quite yet.

shinoff2183317d ago

From my perspective(u.s.) it's definitely summer and I imagine that's where a majority of players are. I know Europe and the UK ain't no punks and they game to though.

Kornholic317d ago

That's BS. June, July and August are the months for summer holidays.

-Foxtrot318d ago (Edited 318d ago )

Yeah...in the UK once we get a single ray of sunshine or get some warm weather we are out there to the beer garden like there's no tomorrow. We cherish the sun we get XD

Still early days though, it won't probably pick up until mid July at this rate.

Rainbowcookie318d ago

Where in the UK do you live Foxtrot?

-Foxtrot317d ago

Newcastle....so faaaaaar North

THE REAL NORTH :3

LucasRuinedChildhood318d ago (Edited 318d ago )

Yeah. Most people will buy a game, play it for a bit and then put it down for good or come back later. It's completely normal.

And most people don't even finish games (most teams would be quite happy with a 35-40% completion rate).

I'm personally not interested in Sea Of Thieves but it's important to be objective. The game is currently the #11 best selling game on the PS Store and was in the top 5 for weeks.

porkChop318d ago

This happens with literally every online game. They always see a significant drop in players after a few weeks. I don't understand why it keeps getting reported every time like it's some random occurrence. People constantly move from one game to the next. It isn't a new concept.

Rainbowcookie318d ago

Also many have a backlog of good games waiting in the wings. Time for the hard workers are limited, so you have to prioritize

Hotpot317d ago

The woe of GaaS, they have to fight for playtime against literally every other activity people do on their free time. With non GaaS you can just enjoy what they have to offer, whenever you want to, and move on.

Abear21317d ago

Kids don’t go outside in the US so that’s no excuse here. You see the news out here? Plus they can’t talk to people, maybe that’s the problem w Sea of Thieves, it requires human interaction lol

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CrimsonWing69318d ago

I don’t know how they expect to flood the market with these GaaS games and expect them to be successful. This seems to be the case, it’s rare for player engagement to be consistent like a Fortnite.

GamerRN318d ago

Didn't HellDivers lose a fair percentage of players? They only benefitted from the slow burn and show growth. Sea of Thieves didn't sneak up on anyone, and probably got a large Flux of players and 50 percent staying around is a pretty good number if you ask me

Tedakin318d ago

Helldivers is down 400 thousand players on Steam since launch. It's been dropping fast since the PSN debacle.

Zeke68317d ago (Edited 317d ago )

@Tedakin
Stop lying.
https://n4g.com/news/260442...
"According to Steamdb, on June 12th, before the 01.000.400 update, Helldivers 2 peaked at just 49,125 players on PC, one of the lowest peaks ever seen in the game’s history. However, on June 13th following the most recent update, the PC player count increased by over 86%, peaking at 91,692 players. "

Zeref317d ago (Edited 317d ago )

Sea of Thieves is very successful. It probably lost that many because it just released and blew up on playstation and most people won't play it long term. Same thing happened with Helldivers 2. It had almost 500 thousand consecutive players at release and then shortly after it lost half of that. It's normal.

CrimsonWing69317d ago

Isn’t the point of GaaS to, like Y’know, keep people playing it consistently while generating recurring revenue through microtransactions designed around walls of progression and battle passes?

How does that translate with multiple GaaS games? A few I get, but let’s not beat around the bush the industry is still focused on these over traditional because according to them if a AAA game is volatile no matter what, might as well go for the model that leeches on the wallets of the consumers.

I hate these types of games. I think the only one I actually enjoyed was Diablo 4 and that already grosses me out with the monetization.

It’s just whenever I see most articles about GaaS titles it’s like 80% on how they’re a failure and it blows my mind that the industry is adamant about shoving these down our throats. Honestly, it feels like they’re going to war with us by continually pushing these out.

Jin_Sakai318d ago

It’s a pretty and very boring game at the same time.

RaiderNation318d ago

Been saying this for years. People who love this game must be easily entertained.

-Foxtrot318d ago

I think if the game launched with what it has today I still don't think it would have gotten the best reviews. Better sure but nothing outstanding.

When you have a game that's set the bar so low at launch, the only way is up so everything looks 10 times better.

Zeref317d ago

If it wasn't it wouldn't be popular and topping the playstation charts right now

anast317d ago

Sea of Thieves is 22nd and falling according to time tracker. Not really a chart topper.

317d ago
Einhander1972316d ago

Sea of Thieves' PS5 Player Count is Crashing
https://gamerant.com/sea-of...

Sea of Thieves on PS5 has already lost 58% of players since its launch in April.

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ThinkThink318d ago

This also seems like a good candidate for ps+

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140°

Sea Of Thieves Tops Monthly PlayStation Charts, What Does It All Mean?

Sea Of Thieves takes the gaming world by storm, becoming the unexpected best-seller on PlayStation. Find out how it happened.

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piroh319d ago

It means there is more to come

With the voice of duke nukem guy
"Come get some"

Knightofelemia319d ago

What does it mean? It means that Microsoft can make money putting exclusives on other consoles. No different then Sony putting Playstation exclusives on PC. Just means more revenue and opening the doors to new gamers to enjoy a decent game.

ChasterMies318d ago

It means Xbox exclusives are disappearing.i don’t think it’ll be too long before we see Game Pass exclusives. Renting games has more profit potential than selling games.

LG_Fox_Brazil318d ago

That makes no sense, a full retail game here in my country costs 300 bucks (70 dollars) and a single month subscription gift card can be bought by 20 bucks (5 dollars). If I have no option and want to play the new Gears of War I'll pay 300 bucks, but if I have the option to just rent I can play it and complete it for US$ 5... The company is potentially not earning US$ 65 from me... I am paying around 7% of a full profit. Do you understand what I mean? Renting does not make more profit than selling at all

Shane Kim318d ago

If it did, they wouldn't need to put their own games on Playstation.

mudakoshaka318d ago

For those who replay games, buying is the better option. But those who play games once, just buy a 1 month subscription and play the game.

Goodguy01318d ago

So PS fans do want mcsft exclusives after all, funny lol. As much as fanboys act that they don't care about other platforms' exclusives, they indeed want them too.

Ristul318d ago (Edited 318d ago )

Sure, we can take some more exklusives, can't complain.

ChiefofLoliPolice318d ago

"Sea of Thieves lost 58% of its PS5 player base in a single month"

Think you spoke a bit too soon partner.

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