With the launch of the PlayStation VR2, Capcom released a free update for Resident Evil Village to bring the game to VR. The result actually makes the game scary in different ways.
Resident Evil Villages sales numbers helped the videogame series hit a staggering 157 million sales 28 years after Resident Evil came out.
Lol I doubt iPhone contributed much to that figure, the vast majority would have been PS5 and PC.
Yeah, of course the mobile sites are going to make news out of the couple digit in-the-thousands or so downloads as a major contribution. The original story was that Village hit the 10 million mark across all the platforms, nice for mobile fans to take it up a serious notch like it was due on behalf of mobile.
GB: "Resident Evil Village is three years old now, and looking back, it’s still a game that fills me with immense joy."
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I agree. GT7 has to be up there for racing games too, Pavlov for shooters, Kayak VR Mirage for, umm, kayaking - the list goes on. All in all PSVR2 has had an astounding start and there's loads more bangers coming out in the next few weeks.
Resident Evil Village is an insane leap from RE7, which was a seminal gaming experience when it released, and a massive draw for VR. People forget that like 10% of people that played RE7 played it in VR - when you consider the game is on 2 generations of PlayStation, 2 generations of Xbox and PC, that's quite mindboggling and likely means people bought PSVRs for that game. The same will likely be true for RE Village and PSVR2 when you consider how much better it is now.
Cool.
Does the demo experience differs from the full game because I got motion sickness pretty bad playing the demo
In the words of a certain John McClane - Welcome to the party pal.
I 100% agree. It’s seriously next level to me.