YouTube's 'CROWNED' has shared a video, showcasing what Need for Speed Unbound would look like without its cartoon-ish effects.
Support for Need for Speed Unbound has ended as Criterion focuses on the new Battlefield.
Plz no live service only NFS.
You already tried that with the reboot which was online only.
But no Burnout since you bought the competition to kill their game. And what's left of Criterion who stayed, were put to make your game need for speed. Don't care what ways it comes back. It's EA. No buy.
It's been more than 3 years that no sign of a brand new Need For Speed games has emerged, but when are we going to get a fresh NFS anyway?
Why can't they just give fans what they want?
Remake NFSU, NFSU2, or the original Most Wanted.
Or what about a new Burnout game perhaps?
Search YouTube for Need for speed underground 2 remaster, modders are porting the game to UE
"Need for Speed has always been too ahead of its time." An in-depth development team interview, covering 30 years of NfS.
Out of 30 years Ea Canada made all PS1 versions they were New and Exciting then Blackbox Studio took over all were Fantastic.
Criterion Games took over Every last title is and was Junk including Unbound.
Would look like? All the effects are just a toggle On/Off in the settings, everything totally optional. This isn't some amazing edit the "youtuber" did, just a normal part of the game to have them off.
I prefer the look without the effects. I'm more interested in the game now.
It went from mildly interesting looking to shovelware looking. Nooice! It should sell some more copies now for sure. 👍
this is just a setting in the game. No magic or post production wizardry has taken place here.
also - i played the demo of this game. its fine. I'm probably a bit too old personally for the portrayals of the street racer characters and how they are portrayed. Heres my issue with the game as an art director in real life putting my art director hat on. The cars and environments are rendered very realistically. they look as close to real life as the engine and the console horsepower allow them to be. Then you have the characters - which are not at all realistic looking. They intentionally look like cell-shaded cartoons. That in and of itself is fine and even looks cool. But when you put the realistic cars/world together with cartoon people, theres a huge disconnect for me. Its two styles that don't necessarily go together. The graphics effects that they put around the cars (which personally i think are pretty cool from a design perspective) almost seem to bridge the gap between the 2 rendering techniques of world/characters. Removing the graphical effects almost widens the disparity of looks. So while its every players choice as to whether they want them or not, from a design perspective, its almost a disservice to turn them off (unless you have accessibility needs that they interfere with).
Just my .02 cents that im sure nobody cares to hear.
I like the effects, not gonna lie. It's just that contrast between semi-realistic and some punk drawing over a picture. It's a cool style.