The Razer Wolverine V2 Pro has premium components and a ton of customization features.
That is a ugly looking controller, let alone just looks exactly like a xbox one controller but with ps plate cover
it certainly isnt much of a looker. I've used plenty of ugly controllers that turned out to be really comfortable and responsive. Razer does some good stuff so this could be worth a shot.
That price tag though... ugh
Doesn't have any DualSense capabilities even. I'm a little surprised PS licensed it
All of a sudden the DualSense Edge is looking pretty good value, on the basis it also includes everything on the basic DualSense, unlike monstrosities like this Razor effort.
All that rumble kills your battery and most pro players turn it off because its annoying.
I agree; looks unwholesome.
@SyntheticForm. The controller doesn't just bad but it looks 'unwholesome', morally wrong! 🤣
The controller is ugly and i especially don’t like the standard white and black colors. Changed my PS5 to all black and looks so much better. Also have the black DualSense to match.
I personally love the white/black. Two friends who have come over and hadnt seen a PS5 in the wild thought its gorgeous which I happen to agree.
This looks ugly and doesn't even look like it would be comfortable to hold, the bottom protrusion of the grips looks far too small.
Offset sticks are king, but that doesn't make up for the above.
I’m fine with both layouts but I highly prefer the DualSense over the Xbox controller.
I prefer the PS5 controller to Xbox minus the stick positions and built-in battery.
I find the offset stick position far more comfortable for long gaming sessions. Also find it gives me more control for first person games. But that's also personal preference, so people will differ.
I'll use offset thumbsticks when I have offset thumbs , it makes no sense to have them that way at all. The only reason they are like that on xbox is because they couldn't copy Sony, there is no ergonomic reason for it.
@1981... that's not why, at all. The introduction of movement in a 3d space dominated the control scheme at the time. Making 2d controls less of a primary input method. Hence the shift of the dpad in the first position to the second position and the analog stick took first position.
It had nothing to do with copying sony and more to do with comfort and control. you can tell the shift was wide spread as the likes of Sega and nintendo also moved the left analog into first position and the dpad into second. Sony stuck to using their existing design because they already had everything molded to use that layout. only changing the internals of the board while keeping the exterior the same (sans for a few cosmetic tweaks).
Many had wondered why Sony even chose to put the stick in the lower center in the first place. Again it comes down to the molds and tooling. it was easier to use the unused space in the center than to move things around. It just made sense as the easiest way to add analog support to existing 2d based controller designs. Like the saying goes, if it aint broke... why fix it.
@Darth That is one of the biggest fallacy’s in the industry. They did it to be different. Both sticks are used continuously for 95%of games so both sticks would be offset or where left Xbox stick is do to “comfort”. Bottom line hold both and play both and the dualsense is clearly superior in almost every regard. This fallacy from the 360 era needs to die.
@pocahontas maybe you missed the part where sega was first to put the analog stick above the dpad? It was their saturn 3d pad, then did the same for dreamcast. XB was just following the trend based on feedback. Sony stuck to what worked for them.
Considering how long you've been gaming you have failed to realise that the Sony controller is an evolution of the original which didn't have analogue sticks. They had to put them somewhere. Xbox's always had analogue sticks and was designed that way. It was more of a copy of the Dreamcast layout but with an additional analogue stick
As for not having offset thumbs... Do you never push buttons? The button layout is adjacent to the analogue stick which makes sense for a lot of games. Not many games just require the use of analogue sticks only.
I therefore declare your comment silly haha
Quit making things up as you go.
The analogs are in a natural position. When you just have your hand in a resting position and your thumb naturally extended it lines up with where a dualshock grip will be and where your thumb hits the analog. Just because they reused the same layout doesn't mean it sacrificed ergonomics to do so. The totally reinvented, and cancelled, PS3 controller did not alter the stick placement. The higher thumbstick makes your thumb reach closer to your index finger which is the opposite of where it's supposed to go, hence the term.. opposed thumbs. I find most people that played 360 back in the day had a very tight grip on their handles which made their thumb rest on sticks easier.
Also, to all the debates of comfort, long term strain, and ergonomics.. no one talks bad about the right analog on XBox being lower. You know, the analog that requires much more precise control and input for aiming than the movement stick in just about every game, but especially shooters. Which immediately points out crying wolf when the left stick is magically so much better but never an argument applied to the right stick. The argument is always offset is better but that makes no logical sense. Your hands are symmetrical. Most popular games use both analogs simultaneously and the face buttons and d-pad are accessories. I've also heard a silly argument before that offset prevents gamer confusion of what stick is movement and which is aiming. Which is hilarious. Because that's the difference between the left and right hand. As well as the argument that it's easier to know which way to hold the controller if you reach for it and it's pitch black in your room. Again, pick up the left side of a controller with your right. Tell me you don't know it's the wrong side.
Tl;dr quit with these ridiculously arguments and made up reasonsntrying to sound technical. Just enjoy what you enjoy and quit bsing others to think like you.
I can't imagine playing God of War Ragnarok on offset sticks. It's so useful being able to use the D-Pad and the sticks at the same time. I don't even have to use the claw for the down and right D-Pads, just the tip of my thumb while I'm still moving around with the stick. Now I'm imagining playing on a Wii-U design, with both sticks up top, meaning I also can't dodge and have Atreus shoot arrows while using the right stick.
I have no idea why people like offset sticks. Last time I checked my hands are symmetrical.
yes but they dont do the same things in a game. one thumb is controlling movement the other the buttons for interacting with various items. Even in an FPS where you control movement and camera you will find your left is most always on that stick while the right is switching between the camera and the face buttons.
About the only games where symmetrical control makes the most sense is a twin stick shooter (ex: geometry wars). left is movement and right is fire. As you move around in multiple directions while firing in multiple directions.
So you're trying to say that shooters use the buttons more than the right stick?
I rarely use anything else than both thumbsticks, L3, R3, L1, L2, R1 and R2 while playing shooters or first person games.
To be frank, most games I can think of right now, use the right analog stick more than the buttons.
With that said, I am fond of both my Xbox Elite controller ans DualSense controllers, even thou I prefer DualSense.
But saying only twin stick shooters benefit of symmerrical placed analog sticks is a far stretch.
@nino... no Im saying that comparatively the left thumb hardly ever leaves the stick in an FPS while the right trades off between controlling camera and interacting with the face buttons. It all depends on the game and how you play.
You've won the stupidest comment of the day. Congratulations.
Last I checked my hands can do different movements at the same time
This reasoning would be like arguing to have 2 gas pedals in your car instead of gas and break because your feet are symmetrical.
I personally dont really care either way, but im sure some engineers put a lot of thought (and reasoning) into stick placement (aligned or not)
I'm much more partial to offsets even though I started on parallel sticks. It's more ergonomic.
Is it just me, or does the D-Pad look awful? Always hated Xbox's D-Pad design, and this looks identical to that as well. I refuse to even play fighting games on Xbox because of it.
Maybe... Ive never had a problem pulling off combos in fighting games on an xbox dpad. Even on the original duke. FWIW, its not about the placement but the design and responsiveness.
This one though is not an xbox dpad, it is a razer dpad. I would think they would have used the one they use on their specialized xb controllers. Esp for that price.
I just remember playing Killer Instinct on the X1 at my friends house. Played for about an hour and got a blister on my thumb from it. I've never gotten a blister in roughly 20 years of gaming. Couldn't believe it, especially since that was around the time I used to religiously play Blazblue. I'd spend 5-6 hours some nights without a break training on there with a Dualshock controller. Never had an issue like I did on Xbox controllers. Same goes for Nintendo though. Theirs are horrible as well...
The D-pad on Xbox got updated since this gen.
No hall effect, no buy. Waiting for a ps5 controller that does.
Perfect for those gamers with offset thumbs!
That is horrible
It's probably the camera angle but it already looks like the left stick is drooping.
Circular D Pads are horrible.
They messed up
Looks like shit compare to Edge.
Reminds me of the old wii controller.
That d-pad looks funtionally awful and the controller as a whole is fugly.
"It doesn't have an internal speaker, Adaptive Triggers, or haptic feedback."
"The Wolverine V2 Pro will cost $250 and is exclusive to GameStop and the Razer store."
my god is it ugly haha
What monstrosity is this?
Looks like a cheap third party controller for the 360 back in 2008. Ugly as sin, horrible D-Pad, too thick/tall, etc..
Of course they had to mention the offset sticks. Gotta light up all the fanboys with their symmetric hands comments.
If I'm going to spend that much money I'll just get the edge controller.
So this is what happens when a PS5 controller and a Series X controller both get drunk and have a one night stand. Unless you're a heavy collector I wouldn't touch this thing with a 50ft stick.
Eewww on all fronts.
offset sticks are better for people with large hands like me. my thumbs smack together on the PlayStation controllers
Give me the original controller with normal analog stick position over this crap any day.
offset sticks are so dumb.
And so is putting the D-pad, which is hardly used since games went primarily 3D, in such a prominent position on the pad.
Offset stocks are a design choice. adjacent sticks, so close together, were a result of Sony having to slap them on their original design somewhere
1. its not a "primary" position. I can see thinking that maybe for the dualshock and dualshock 2. but the controller shape has been changing. on ps5, the transformation is complete. the sticks are no less primary than the buttons.
2. "Offset stocks are a design choice" no sh!t. every controller is a series of design and engineering choices. offset sticks in 2022 is a bad design choice. its MS who is stuck in the past.
3. if you think the sticks in the dualsense are too close together, simply lose weight. your thumbs should not have a two inch diameter.
I feel sorry for whoever plays shooters with the L1/R1 button.
I prefer by far the Xbox Series controller/Switch controller layout over Playstation's! This controller isn't good looking that's for sure l!
I prefer offset sticks but man this thing is horrendous, one of the ugliest controllers I’ve ever seen. It also looks cheap, like one of those $15 controllers you buy at Walmart for your little brother that you just know is gonna break the first time it hits the floor.
For me personally with my two arthritic wrist, I prefer the the 2 thumbsticks down low because it is less pain for my wrists and thumbs.
Too bad my thumbs are in the same exact spot on both of my hands.
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