The Yakuza franchise had always offered the player a large variety of activities. Here are the best mini-games in Yakuza: Like a Dragon.
Many indies try to capture the magic of Nintendo's urban RPG, but the game that comes closest is SEGA's crime drama, Yakuza: Like A Dragon.
Fahad from eXputer: "Yakuza combat trades the series' classic brawling for menus and strategy, leaving some fans missing the beat-'em-up thrill."
It completely murdered the series for me. I love beatem ups, it's my favorite genre, always has been. The Yakuza series has always been the golden standard of that in my opinion and the annoying part is that they only went turn-based because of the reaction to a April fool's joke. Turn-based was something that I could never really get into despite trying. I wish I could get into it but it just does nothing for me and so when this game decided to go turn-based it just completely killed my favorite series which just really sucks.
I love the turn based battle system but I do wish they would have split the series into two franchises, the ones with Kiryu follow the classic battle system while the new ones with Ichiban do turn based combat
Least then both fans could have been happy and they could have cycled between each of them to keep things fresh.
I used to love using an arcade stick for these games. It's really really fun this way.
Pure turn-based games seem like a thing from the past when devs were trying to do something more cinematic but could not.
Not for me and I’m glad they made this shift. It’s been an incredibly fun game to play and honestly one of the highlights this year for me.
Who needs realism when you can throw a bike at a man dressed in a bin bag?