From True Achievements: "Square Enix originally gave Eidos-Montréal — the developer of two Deus Ex games and Marvel’s Guardians of the Galaxy — the task of making Final Fantasy XV, former executive art director Jonathan Jacque-Belletête confirmed to TA.
This week, TrueAchievements spoke with Rogue Factor’s creative director Jonathan Jacque-Belletête at Nacon's Bigben Week about his work on the upcoming philosophical, supernatural, non-violent third-person action game Hell is Us. Speaking about his time as an art director with Eidos-Montréal, he confirmed that Square Enix — before it sold its western branch to Embracer group for $300 million — removed the Canadian team from a “really cool” Final Fantasy XV project."
Epic Games is facing a $1.2 million fine by the Netherlands Authority for Consumers and Markets over "unfair practices" in the Fortnite shop.
It might be cheaper to simply pay the fine. Fighting said fine could cost millions due to court and lawyer fees. Fortnite generates well over a 100 million in each month, so Epic has plenty of cash.
I'd fight back too. These are kinda meaningless reasons to fine someone like really for THAT. It's like they just wanted to make money or something.
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
I don't know why they didn't just let someone try doing a spin off game as an experiment