Cultured Vultures: One of the main selling points of PlayStation Plus Premium is the slew of retro games, so we're pitching some great additions from the PS2.
There’s definitely no denying that some games might have been undeservedly bashed by critics. The reasons why vary from game to game, but there’s a lot of diamonds out there in gaming that have been obscured by plenty of rough.
Return Fire (PS1). It has a Metacritic of 71 but it is one of the best games on PS1. https://www.metacritic.com/...
Warframe. Started life with a 64 on meta but improved quite a bit over the years. I put north of 1000hrs in.
Can we address how odd it is for the idea of hated by critics seems to work at anything below 80%? 3 of these 10 have a critics score of 70 or higher and only 1 has a score below 50.
I would say anything below 40 would be bad / hated, 40-59 is ok but missable, 60-69 is functionally average, 70-79 is good, 80-89 is very good, 90-94 is outstanding GOTY candidate, 95+ is genre defining
These are the games that championed ideas, mechanics and systems that would ultimately be a much bigger part of the gaming space in the future.
Kill Switch is one of my fav shooters from that generation, highly underrated in my opinion.
1. Indigo Prophecy - No
2. God Hand - Hell yeah. Still is. What a game. But Adaptive Difficulty sucks.
3. Metal Gear Solid 2 - Gameplay-wise, sometimes it was and sometimes it wasn't. The AI stuff was already Cyberpunk fair and Political Miss-information was old stuff as well. Furthermore, these themes don't really play out during the gameplay portions of the game. So they might as well have been a movie spliced into a game. Which is my main criticism of the MGS series. A lot of Talk and hardly any of it is part of the gameplay or affects it in any meaningful way.
4. Dark Cloud - Couldn't say. But Procedural stuff sucks 99% of the time.
5. Splinter Cell: Pandora Tomorrow - The Xbox version sure was and kinda still is. The PS2? Not even close. The Asymmetrical MP was cool though.
6. The thing - The system was kinda cool in theory. In practice? Meh. But it should've been brought back for other games for sure, and expanded upon. At least some type of variation of this mechanic.
7. Final Fantasy XII - While the System was kinda cool. It did lends to your party playing on Automatic. Became monotonous after a while.
8. Kill Switch - Kinda. But Metal Gear, Splinter Cell and Winback already had it first. Then there was Time Crisis.
9. Mercenaries: PoD - You spelled Monster Attack way wrong.
10. Mortal Kombat: Deception: Tobal No. 1 or Ehrgeiz.
Good list, I would include Okami (brush mechanics), Viewtiful Joe (time & zoom mechanics)
During a Gamescom 2024 interview with Wccftech, Shinji Mikami confirmed he would bring back the God Hand series over other franchises he worked on
strange choice.. game was good but not great.
i'd prefer to hear him say Vanquish 2.
Just make a zombie game... Stubborn man.. Do it. Because you are very good at it.
Had to say SSX Tricky didn’t ya? Now the song is stuck in my head, lol!
Ah.
The luxury of getting backwards compatibility sold back to you behind a paywall. Then hoping the games you actually want to play are even available.
Fifa 2001 , 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 please
I know it’s a PS3 game but it’s a crime that I can’t play GTA IV in my PS5. It and Red Dead Redemption. And that’s the truth.
God. Hand.