It's actually a massive boost for gameplay speed!
Maybe I'm turning into "old man yells at cloud."
So lame, a tech demo was conducted to test new technology. This is nothing new; they've been doing this since the 1980s. There have been thousands of tech demos that led to nothing. That said, AI is here to stay, and it will eventually find its way into games in one form or another. It's time to stop the overly dramatic reactions and accept reality.
there is this website from a bunch of devs who developed a more enhanced AI conversational voice thing, where u can talk to them.
i did for 10 minutes and it freaked me out how real it sounded. it did glitch a few times but damn. the, in real time, chatter and response was amazing and frightening at the same time ha
One of the original Toy Story developers summed it up nicely. Basically when they were doing Toy Story people were shocked you are going from hand drawn art to computers but now no one blinks an eye and most if not all anime is 'drawn' on computers. But he also stated this didn't replace artist but just gave them a new tool to use. Now with AI the author is saying it will replace writing but it won't, using it to have dynamic conversations with NPCs or chatter as the character explores the world will avoid that repetitive banter. You will still need writers to craft a good story and make a compelling character(s).
Horizon Forbidden West may have struck the right balance after adding several new tribes to the series, something which Horizon 3 should try to keep.
Im looking forward to the 3rd game. I'd like that to be the last one though. New IP after would be ideal.
Took me a little while to get into Forbidden West because I was playing on hard but it was really damn good once I got into a groove.
I want to see the ending of this trilogy so hopefully it’s not too far out. Hopefully whoever plays Sylens can do the character justice.
I dunno, i LOOOOVED Zero Dawn, but i wanted Forbidden West to be over by like the halfway point. It's an absolutely gorgeous game but damn was it buggy for a while after release, and the enemies and combat felt so janky and unbalanced compared to the first.
TNS: "Horizon Forbidden West Complete Edition on PC was patched with the 'PurchaseRestrictedCountri es' tag, adding region lock to 130 countries."
This is a step back for PlayStation and PC gamers. These anti consumer policies need to end.
Makes a big difference for someone like me that pick up every other item I see. lol Now I can just run along without stopping. As long as your in the vicinity you'll pick up what you what.
Super happy about this update! There's a few other animations I wish were smoother or could be turned off altogether. Specifically, that animation after you jump onto a ledge or ladder and it feels like Aloy kinda drops down and takes a second before she lunges herself upward.
I don't know why, but that particular animation bothers me after so many hours of playing. There's just no variety in the way it's handled and it feels awkward IMO.
Also, the jumping could be handled a little better. The overall control is great and very sublime, but then suddenly feels a bit unwieldy when jumping. It almost feels like the first Jak and Daxter game where id rather have it feel more like Ratchet, if that makes sense. Or maybe Ass Creed vs Uncharted is a better comparison. I just wish it were smoother.
Absolutely love the game though so minor annoyances, but hey if they're gonna keep updating and enhancing it those are a couple areas I'd like to see improved! I'm super happy with the way the game turned out so far regardless! Def my game of the year so far 💯✌️
Damn. And I finished it last night.
That ok. I'm still playing it , and in there new game plus?
Much needed imo
This was quite irritating.
Props to G games for this major QoL improvement.